danij's activity
From 2009-06-26 to 2009-07-09
2009-07-02
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23:32 Doomsday Engine Revision dd431e7a (github): Fixed: "Lift texture does not scroll down / up" (see here http://sourceforge.net/tracker/?func=detail&aid=2646965&group_id=74815&atid=542099).
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23:05 Doomsday Engine Revision 0211e580 (github): Fixed jHeretic: "Heretic: Linetype 100" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2800853&group_id=74815&atid=542099).
2009-07-01
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16:41 Doomsday Engine Revision 8a6efeca (github): Fixed dpDehRead: "Compatible Dehacked file not loading" (see here http://sourceforge.net/tracker/?func=detail&aid=2802979&group_id=74815&atid=542099).
- Fixed dpDehRead: If multiple Text definitions with the same id are found (i.e., "patched" by a later definition), pat...
2009-06-27
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20:00 Doomsday Engine Revision ae22a1f0 (github): Changed: Map Info definition, map name field can now specify a Text definition id to be used as the map name. If no Text definition id by the given name is found, the name will be used as-is.
- \todo when implementing DED reader 2.0 perhaps we could rethink how text definitions are handled so that substitution...
2009-06-26
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03:31 Doomsday Engine Revision 7cd60937 (github): Continued clean up of player spawning for all game types.
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