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danij's activity

From 2009-03-06 to 2009-03-19

2009-03-12

20:32 Doomsday Engine Bug #644: MAP01 error with Doom2.wad 1.9
I see the problem. You will need to manually clear the map cache in your Doomsday runtime directory. In Doomsday 1.9.... danij
09:08 Doomsday Engine Bug #637: [Hexen] Class change in-game causes instability, issues
When a player class change occurs, the player is spawned again at the same location resulting in a new mobj. Problem ... danij

2009-03-10

22:00 Doomsday Engine Bug #644: MAP01 error with Doom2.wad 1.9
We'll need at least some info in order to resolve this. Which version of Doomsday are you using?
If you are trying...
danij
15:48 Doomsday Engine Bug #633: Low Damage with Timons Axe and Gauntlets
Fixed in rev #6450 danij
14:52 Doomsday Engine Bug #640: Delay with use key on intermission screens
Rather than fix this minor problem, I suggest that we postpone this until beta7 as there are a few other issues with ... danij
14:21 Doomsday Engine Bug #627: Mousewheel-down doesn't bind
Fixed in rev #6448 danij
12:13 Doomsday Engine Bug #638: Monsters become active at start of some maps
At the start of E2M1 it seems to be a call to P_CheckSight, via A_Look that is incorrectly determining that the playe... danij

2009-03-08

11:04 Doomsday Engine Bug #623: Inventory display wrong item
Fixed in rev #6439. danij
 

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