Activity
From 2008-02-02 to 2008-02-15
2008-02-13
2008-02-12
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14:37 Doomsday Engine Revision 0c3a06ac (github): Fixed type mix up which caused a nuclear meltdown in 64bit builds (thanks to yagisan for the heads up).
2008-02-05
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10:00 Doomsday Engine Revision 73e1ccd2 (github): Renamed jHexen's m_misc.c to m_random.c
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09:56 Doomsday Engine Revision 40ceb24d (github): Resolved the M_Random symbol conflicts and other issues which led to the use of an incorrect LUT (this would have affected gameplay in jDoom and jHeretic compared to the original games).
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08:58 Doomsday Engine Revision 8190d440 (github): Renamed the engine-side random number related routines to RNG_* to expose any symbol scope conflicts.
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08:24 Doomsday Engine Revision 76aad6b5 (github): Renamed plugins/jhexen/src/m_misc.c to p_random.c
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07:58 Doomsday Engine Revision 20eb0a37 (github): Fixed up some variable type inconsistencies in the DED parser.
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07:48 Doomsday Engine Revision 891e5499 (github): Added a new parsing routine in def_read.c to handle blendmodes rather than using the read flags routine (note, blendmodes are still defined as flags in DED definitions all that has changed is the routine that does the parsing).
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07:11 Doomsday Engine Revision 6f4a29f3 (github): Revised various object/paramater/routine names to be more consistent. Part 7 of 7
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07:09 Doomsday Engine Revision 0bec19f5 (github): Revised various object/paramater/routine names to be more consistent. Part 6 of 7
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07:07 Doomsday Engine Revision ac7ded0b (github): Revised various object/paramater/routine names to be more consistent. Part 5 of 7
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07:06 Doomsday Engine Revision 35f0fae4 (github): Revised various object/paramater/routine names to be more consistent. Part 4 of 7
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07:04 Doomsday Engine Revision 0e4ab57a (github): Revised various object/paramater/routine names to be more consistent. Part 3 of 7
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07:02 Doomsday Engine Revision 5eb2a03b (github): Revised various object/paramater/routine names to be more consistent. Part 2 of 7
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06:58 Doomsday Engine Revision 04fed50c (github): Revised various object/paramater/routine names to be more consistent.
- Fixed a memory leak in the DED definition management (line types were not free'd on engine reset/shutdown).
Part 1 of 7
2008-02-02
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