danij's activity
From 2007-11-02 to 2007-11-15
2007-11-13
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06:58 Doomsday Engine Revision 48e6448f (github): Yagisan found another Con_BufferGetLines() usage issue.
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06:25 Doomsday Engine Revision 06a3c0bc (github): Attempt to fix the issues with the usage of Con_BufferGetLines().
2007-11-04
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02:58 Doomsday Engine Revision fa34a27b (github): Reimplemented in the linedef blockmap at the core of the playsim. Now uses an object-like interface with an internal gridmap object holding separate linedef lists linked to each blockmap block.
- Next step: Do the same with the polyobj blockmap.
2007-11-03
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15:43 Doomsday Engine Revision f7eee2c9 (github): Encapsulated the grid component of the blockmap concept into a reusable object called gridmap_t. Re-implemented the subsector blockmap to use a gridmap internally for storage. Soon the line and polyobj blockmaps will receive the same treatment.
- Also, removed R_RationalizeSectors() and the selfrefroot stuff. It is no-longer useful as detection of these kind of ...
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