danij's activity
From 2007-02-23 to 2007-03-08
2007-03-02
-
04:07 Doomsday Engine Bug #338: hard to reproduce segfault at map loading
- Logged In: YES
user_id=849456
Originator: NO
I've tried to replicate this numerous times in 1.9.0-beta5.1 under Win... -
03:29 Doomsday Engine Bug #424: Cannot get past new game screen
- Logged In: YES
user_id=849456
Originator: NO
You seem to be trying to use palleted textures (-paltex), try without ... -
03:26 Doomsday Engine Bug #430: Failed to run D3D renderer
- Logged In: YES
user_id=849456
Originator: NO
This has been fixed in the 1.9.0-beta5.1 release. -
03:25 Doomsday Engine Bug #433: JDRP 1.01 and PK3 loader
- Logged In: YES
user_id=849456
Originator: NO
In order to use jDRP1.01 with Snowberry you need to install the manife... -
03:16 Doomsday Engine Bug #416: Switch fails, can't continue game
- Logged In: YES
user_id=849456
Originator: NO
Duplicate -
03:14 Doomsday Engine Bug #419: E2M2 columns stop moving
- Logged In: YES
user_id=849456
Originator: NO
Duplicate -
03:11 Doomsday Engine Bug #432: JDRP 1.01: weapon starts to shoot while offscreen
- Logged In: YES
user_id=849456
Originator: NO
Duplicate
2007-03-01
-
18:37 Doomsday Engine Feature #1439: XG: Spawn objects at player location
- - **assigned_to**: Daniel Swanson --> nobody
- **milestone**: --> Eventually
2007-02-26
-
17:11 Doomsday Engine Bug #415: 1.9.5.1 has a very odd behaviour in loading Pwad levels
- Logged In: YES
user_id=849456
Originator: NO
The second issue mentioned has been fixed in svn for beta6.
In orde...
Also available in: Atom