danij's activity
From 2006-06-02 to 2006-06-15
2006-06-15
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22:13 Doomsday Engine Revision 588ad1b0 (github): Fixed BUG [1498018] - Korax's missiles spawn at floor height.
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06:50 Doomsday Engine Revision 61c190b0 (github): Created surface_t using common members from both planes and wallseg sections.
- Missing texture replacement is now done once when needed after a call to R_UpdateSector instead of each frame. As thi...
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00:06 Doomsday Engine Revision b6183155 (github): p_data.h was renamed to p_mapdata.h - updated dmt script accordingly.
2006-06-13
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05:18 Doomsday Engine Revision 513c5b33 (github): Updated all plugins with updated includes to match the new source tree.
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05:16 Doomsday Engine Revision c7455f69 (github): Updated vcbuild.bat to work with the new source tree.
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05:15 Doomsday Engine Revision 697df375 (github): Added response files for win32 vctk2k3 build.
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03:31 Doomsday Engine Revision 34b6e799 (github): Removed m_swap.h as obsolete.
2006-06-12
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22:23 Doomsday Engine Revision c02858ac (github): Removed obsolete vcproject files.
2006-06-11
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16:39 Doomsday Engine Revision c7ed1e0c (github): Relocated external lib decencies.
2006-06-10
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10:15 Doomsday Engine Revision c726eccb (github): Fixed BUG #1497853 'Quickload - hintmessage issue'
- This was due to overflowing the buffer used for displaying messages. We now split the message into multiple parts (an...
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09:21 Doomsday Engine Revision a8bc0794 (github): Default eye height for jHexen should be 48.
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04:32 Doomsday Engine Revision 63800d5d (github): Reimplemented M_ToggleVar.
- Implemented a world gravity multiplier for netgames.
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