Activity
From 2004-09-10 to 2004-09-23
2004-09-21
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10:41 Doomsday Engine Revision 00889b31 (github): Xcode project strings
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10:38 Doomsday Engine Revision 9b19b8eb (github): Mac property lists for each Xcode target
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10:37 Doomsday Engine Revision 4cab703b (github): Xcode project
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10:35 Doomsday Engine Revision f0232207 (github): Mac OS X improvements
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10:31 Doomsday Engine Revision 974c48f1 (github): Now compiles on Mac OS X in Xcode
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10:30 Doomsday Engine Revision 3c4751a5 (github): Include string.h, which was missing
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10:27 Doomsday Engine Revision e09a8465 (github): Mac OS X specific init
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10:26 Doomsday Engine Revision 57d080f5 (github): Cleanup
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10:25 Doomsday Engine Revision 8d313f1e (github): Include headers with explicit directory names so the correct header is included in Xcode
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10:18 Doomsday Engine Revision 1d3e78dc (github): Rearranged OpenGL and SDL includes
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10:17 Doomsday Engine Revision f6191dce (github): Safety guard: compiler error if __JDOOM__ not defined
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10:16 Doomsday Engine Revision b205dcfa (github): Use typedef enum, active_ptcgens must be declared extern
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10:14 Doomsday Engine Revision 959281e0 (github): The GetGameAPI function pointer must be declared extern
2004-09-20
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22:47 Doomsday Engine Revision aeb2c6c4 (github): First fix for 1.8.3
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22:38 Doomsday Engine Revision aae759b0 (github): Don't gib things with the noblood flag, like barrels
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22:37 Doomsday Engine Revision 0d952d7b (github): Include Unix/sys_path.h on UNIX
2004-09-19
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19:52 Doomsday Engine Revision 5594611a (github): Dutch translation by Renee Haan
2004-09-10
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10:16 Doomsday Engine Revision 97bd6189 (github): Fixed the console variable array
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