Activity
From 2004-07-02 to 2004-07-15
2004-07-12
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19:09 Doomsday Engine Revision 661e742f (github): Added a glBSP map loader plugin to the project
2004-07-11
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21:28 Doomsday Engine Revision a64cd31a (github): Making 1.8.1 RC1 release
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21:09 Doomsday Engine Revision 00e37caa (github): Preparing for 1.8.1 RC1
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14:48 Doomsday Engine Revision 7e1cb484 (github): Input events processed on every frame
- Improved handling of ticcmds
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14:46 Doomsday Engine Revision 6930c2be (github): Mouse filter makes sure no mickeys are lost
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14:45 Doomsday Engine Revision b77de4c9 (github): Cleanup
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14:44 Doomsday Engine Revision e8c41caa (github): Fixed clearing of ticcmd
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14:43 Doomsday Engine Revision 1f9eebe1 (github): Slightly reduce the clientside radius of mobjs
- (the XY positions the client receives aren't always
100% accurate) -
14:41 Doomsday Engine Revision 258c5efe (github): Floating-point FPS measurements, improved input event processing
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14:39 Doomsday Engine Revision d5fcf954 (github): Version upgrade to 1.8.1
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14:38 Doomsday Engine Revision 14cdacc9 (github): Changes and fixed for 1.8.1
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14:38 Doomsday Engine Revision af79571a (github): Version changes to 1.8.1
- Added Daniel Norton (Subworl) to the Acknowledgements
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14:28 Doomsday Engine Revision c903b842 (github): Fixed demo file names on Linux
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13:33 Doomsday Engine Revision dffb06bc (github): Instructions about resource pack loading
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13:26 Doomsday Engine Revision a67d3b2c (github): No longer crashes with extra verbosity and LOTS of messages
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13:11 Doomsday Engine Revision 000b9bd1 (github): Fixed the SUBDIR attribute, now directory descending works on Win32
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11:04 Doomsday Engine Revision 177c4b06 (github): Added info about --without-opengl
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10:08 Doomsday Engine Revision 33dbe04b (github): The GL is not needed in dedicated mode
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10:07 Doomsday Engine Revision dfb6df8a (github): Don't assume that gl.GetString is available
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09:50 Doomsday Engine Revision 1f1b8425 (github): Added the --without-opengl configuration option
2004-07-10
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10:43 Doomsday Engine Revision 511680e8 (github): Added rend-halo-realistic, the realistic halo mode
2004-07-08
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22:26 Doomsday Engine Revision cac2f5eb (github): Fixed problems with descending into subdirectories during search
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22:25 Doomsday Engine Revision b3902904 (github): More typenames
2004-07-06
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21:26 Doomsday Engine Revision d805ffeb (github): Increased MAX_FILES to 2048 (lazy programming sucks)
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