Project

General

Profile

Bug #1816

First sound played at map start up erroneously doesn't play

Added by vermil almost 10 years ago. Updated about 7 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2014-05-30
% Done:

0%

Tags:

Description

The first sound Dday tries to play at map start up (i.e for instance a monster sees the player immediately on map start) isn't played.

According to the log, Doomsday declares there are no sound channels available.

If Dday has to play more than one sound at map start up, all beyond the first appear to play.

History

#1 Updated by skyjake about 7 years ago

  • Target version set to Modding

Also available in: Atom PDF