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sapiens81

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2003-09-27

22:57 Doomsday Engine Bug #140 (Closed): Status bar tile change between game/automap
The texture used to fill up the empty space in the status
bar changes tiles when cycling between the automap
and ...
22:57 Doomsday Engine Bug #140: Status bar tile change between game/automap
Tile change between game/automap
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/11c53da2/27f1/a...
22:50 Doomsday Engine Bug #139 (Closed): Cycling down from Elvenwand skips Staff
When using the "next weapon"/"previous weapon"
commands (I have them bound to my mouse wheel), ...
22:45 Doomsday Engine Feature #1293 (Closed): Improve CFG consistency between jDoom/jHeretic
jHeretic (and jHexen for that matter, though I haven't
gone through its CFG) is missing many settings that
jDoom ...

2003-09-16

22:01 Doomsday Engine Feature #1288 (Closed): Monster sound on quit
In the original Doom games (and Heretic/Hexen too I
think, though I'm not sure), a monster sound would play
when ...

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