Wiki » History » Version 4
Version 3 (skyjake, 2013-10-18 14:56) → Version 4/12 (skyjake, 2013-10-18 14:56)
h1. Wiki
The Doomsday Engine Wiki can be found at http://dengine.net/dew/
h2. About issue categories
Bugs and features can be placed into one of the following categories:
* *Defect.* Generic bug; something that is not working as expected.
* *3rd party compatibility.* Related to things outside the Doomsday Engine project; making the engine compatible with 3rd party resources and other components. For instance, supporting a specific file format.
* *Enhancement.* Generic feature improvement; something that is currently not supported but should be.
* *Minor detail.* A small, perhaps cosmetic detail of no great importance. Fixing it would still be nice, though.
* *Redesign.* Revising an existing component or subsystem with a redesigned one.
* *Regression.* Something that used to work is not working any more due to recent changes elsewhere or accidental side effects.
* *Vanilla emulation.* Not a defect as such, but relates to behavior that is incongruent with how the original games behave. Important for compatibility with custom maps.
* *User experience.* Relates to overall user experience; things that might confuse or delight the user.
* *3rd party compatibility.* Related to things outside the Doomsday Engine project; making the engine compatible with 3rd party resources and other components. For instance, supporting a specific file format.
The Doomsday Engine Wiki can be found at http://dengine.net/dew/
h2. About issue categories
Bugs and features can be placed into one of the following categories:
* *Defect.* Generic bug; something that is not working as expected.
* *3rd party compatibility.* Related to things outside the Doomsday Engine project; making the engine compatible with 3rd party resources and other components. For instance, supporting a specific file format.
* *Enhancement.* Generic feature improvement; something that is currently not supported but should be.
* *Minor detail.* A small, perhaps cosmetic detail of no great importance. Fixing it would still be nice, though.
* *Redesign.* Revising an existing component or subsystem with a redesigned one.
* *Regression.* Something that used to work is not working any more due to recent changes elsewhere or accidental side effects.
* *Vanilla emulation.* Not a defect as such, but relates to behavior that is incongruent with how the original games behave. Important for compatibility with custom maps.
* *User experience.* Relates to overall user experience; things that might confuse or delight the user.
* *3rd party compatibility.* Related to things outside the Doomsday Engine project; making the engine compatible with 3rd party resources and other components. For instance, supporting a specific file format.