Activity
From 2007-09-03 to 2007-09-16
2007-09-15
- 14:38 Bug #473: Multiple Vulnerabilities - buffer overflow, DoS
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very overstated. I can't duplicate the so-called remote code executio...
2007-09-13
- 06:25 Bug #473 (Closed): Multiple Vulnerabilities - buffer overflow, DoS
- I poked through the latest SVN and this bug tracker and didn't see any sign of these being known about. They have le...
2007-09-12
- 19:36 Bug #472 (Closed): non-server players cannot shoot
- Players can connect to the server okay, can run around, see other players, pick up items, use items, etc. However, w...
2007-09-11
- 02:07 Bug #471 (Closed): I keep getting stuck in the walls
- Whenever I hit a wall in any of the Doom games I get stuck when I should just slide right across it. This is a very b...
2007-09-10
- 12:18 Feature #1455 (Rejected): Persistent player achievement stats
- Enable support for player profiles, i.e. carry your doomguy to the next game Doom to Doom II with his stats and info:...
- 05:49 Feature #1454 (Closed): [Snowberry] Better definition of colliding modules
- In the process of making Dreadus' Classic Shotgun model compatible with the Snowberry module format, I discovered tha...
2007-09-03
- 22:45 Bug #470: Door Illusions
- The bug with the first gold door (door is closed) going clockwise from level start point
*Attachments:*
* http://sou... - 22:45 Bug #470: Door Illusions
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File Added: jhexen-bug1.JPG - 22:36 Bug #470: Door Illusions
- The bug with the large gold door (door is closed) in the Seven Portals area.
*Attachments:*
* http://sourceforge.net... - 22:36 Bug #470: Door Illusions
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user_id=1882224
Originator: YES
File Added: jhexen-bug2.JPG - 22:32 Bug #470 (Closed): Door Illusions
- In the Seven Portals area, the first gold door on the left has a "hole" in it so that even though the door is closed,...
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