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From 2015-02-04 to 2015-02-17

2015-02-09

10:00 Doomsday Engine Bug #1954: Joining an MP game from a different game causes segfault (after version conflict)
debug build output uploaded eunbolt
09:59 Doomsday Engine Bug #1954: Joining an MP game from a different game causes segfault (after version conflict)
ok, here is debug build output eunbolt
08:01 Doomsday Engine Bug #1954: Joining an MP game from a different game causes segfault (after version conflict)
attached now is the output from a debug build
config_user.pri contained
CONFIG += deng_extassimp
CONFIG += den...
eunbolt
07:53 Doomsday Engine Bug #1954: Joining an MP game from a different game causes segfault (after version conflict)
attached is from a 1500build that had debug as an option
config_user.pri contained...
eunbolt
06:49 Doomsday Engine Bug #1954: Joining an MP game from a different game causes segfault (after version conflict)
the above gdb output is the server and the client on the local machine, so both are build 1500.(not the nz/au servers... eunbolt
06:46 Doomsday Engine Bug #1954: Joining an MP game from a different game causes segfault (after version conflict)
Attached is the gdb output of the crash on my system using build 1500.
not a debug build
eunbolt
 

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