vvv1's activity
From 2012-02-29 to 2012-03-13
2012-03-13
- 14:36 Doomsday Engine Bug #987: [Linux/FreeBSD] Initial screen displayed incorrectly
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/67aeadc5/9869/attachment/doomsday-glViewport.pa...
2012-03-12
- 10:27 Doomsday Engine Bug #987: [Linux/FreeBSD] Initial screen displayed incorrectly
- The problem appears due to double SDL_SetVideoMode. First SDL_SetVideoMode is called from createMainWindow() in dooms...
- 10:09 Doomsday Engine Bug #1003: [Hexen] SEGV during 3D weapon use
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/b8af9a2d/b784/attachment/savegame.zip
2012-03-10
- 10:59 Doomsday Engine Bug #1003: [Hexen] SEGV during 3D weapon use
- The patch from git does not fixes SEGV. The bug can be reproduced as described in the fitst message.
2012-03-05
- 13:50 Doomsday Engine Bug #1004: [Hexen] 3D Tree_Destructive appearance is incorrect
- Tree_Destructive, build427
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/e31334bb/e6b3/attachm... - 13:48 Doomsday Engine Bug #1004 (New): [Hexen] 3D Tree_Destructive appearance is incorrect
- 3D Tree_Destructive looks light grey but should be light brown as in older versions. Please, look at the attached scr...
- 11:30 Doomsday Engine Bug #1002: [Hexen] setres corrupts particle textures
- Screenshot before setres
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/cf3c1382/937f/attachmen... - 10:06 Doomsday Engine Bug #1002: [Hexen] setres corrupts particle textures
- Screenshot after setres
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/cf3c1382/21c0/attachment... - 10:05 Doomsday Engine Bug #1002 (Closed): [Hexen] setres corrupts particle textures
- After setres X Y particle textures are not displayed during effects produced by Generator.
How to reproduce:
1. S... - 10:45 Doomsday Engine Bug #1003 (Closed): [Hexen] SEGV during 3D weapon use
- Using 3D weapon near walls causes segmentation fault.
How to reproduce:
1. Copy Axe 3D model from http://coloca... - 07:56 Doomsday Engine Bug #1001 (Closed): make uninstall leaves share/snowberry directory
- make uninstall leaves empty share/snowberry directory. The attached patch fixes the issue.
*Labels:* Build System
2012-03-04
- 20:38 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
- Thank you for the fix.
- 17:44 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
- Previous assumption about ded parsing is incorrect. Flag "shadow1" makes Barrel-Slime.md2 model invisible.
2012-03-03
- 12:55 Doomsday Engine Bug #994: Input box is too narrow in Save menu
- Save Game menu in Heretic
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/a226f15e/58c3/attachme... - 12:54 Doomsday Engine Bug #994 (Closed): Input box is too narrow in Save menu
- Input box is too narrow in Save Game menu. It allows to enter savegame name over the right border. Also, the right bo...
- 12:39 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
- It could be fixed by changing Flags in D-Barrel.ded:
Model {
State = "BAR1"
Flags = autoscale
Inter =... - 12:38 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
- Barrel without slime in Doomsday 1.9.7 stable
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/97... - 12:37 Doomsday Engine Bug #992 (Closed): [Doom] No slime in barrel (submodel alpha)
- 3D-model of barrel is displayed without slime in it. I'm not sure is it an issue of engine or the model.
How to re...
2012-03-01
- 22:17 Doomsday Engine Bug #988: [Heretic/Hexen] High-res title screen displayed incorrectly
- Title screen of Hexen
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/3ba33021/3a8f/attachment/t... - 22:12 Doomsday Engine Bug #988 (Closed): [Heretic/Hexen] High-res title screen displayed incorrectly
- Title picture from high resolution UI displayed incorrectly in Heretic and Hexen (tested heretic-ext and hexen). No p...
- 20:46 Doomsday Engine Bug #987 (Closed): [Linux/FreeBSD] Initial screen displayed incorrectly
- Initial screen (spinning wheel on black background) displayed incorrectly if screen resolution more than 640x480. It ...
2012-02-29
- 14:22 Doomsday Engine Bug #567: Resolution always resets to 640x480
- Yes, of course. I do it every time (in sh script). But it will bu much better to set resolution from cfg file. I've r...
- 13:17 Doomsday Engine Bug #567: Resolution always resets to 640x480
- It's very old and annoying problem. And there is no updates from 2008.
- 12:57 Doomsday Engine Bug #985 (Closed): "make install" requires root permissions to update apt files
- I could not install doomsday to home directory because "make install":
mkdir: /etc/apt: Permission denied
*** Err... - 12:28 Doomsday Engine Bug #985: "make install" requires root permissions to update apt files
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/2d3c72a8/ed8c/attachment/deng-apt-check.patch
- 12:28 Doomsday Engine Bug #984 (Closed): Unable to compile on FreeBSD
- Compilation failed on FreeBSD while building doomsday. It could not find libld.so that is absent. The attached patch ...
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