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From 2012-02-29 to 2012-03-13

2012-03-13

14:36 Doomsday Engine Bug #987: [Linux/FreeBSD] Initial screen displayed incorrectly

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/67aeadc5/9869/attachment/doomsday-glViewport.pa...
vvv1

2012-03-12

10:27 Doomsday Engine Bug #987: [Linux/FreeBSD] Initial screen displayed incorrectly
The problem appears due to double SDL_SetVideoMode. First SDL_SetVideoMode is called from createMainWindow() in dooms... vvv1
10:09 Doomsday Engine Bug #1003: [Hexen] SEGV during 3D weapon use

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/b8af9a2d/b784/attachment/savegame.zip
vvv1

2012-03-10

10:59 Doomsday Engine Bug #1003: [Hexen] SEGV during 3D weapon use
The patch from git does not fixes SEGV. The bug can be reproduced as described in the fitst message. vvv1

2012-03-05

13:50 Doomsday Engine Bug #1004: [Hexen] 3D Tree_Destructive appearance is incorrect
Tree_Destructive, build427
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/e31334bb/e6b3/attachm...
vvv1
13:48 Doomsday Engine Bug #1004 (New): [Hexen] 3D Tree_Destructive appearance is incorrect
3D Tree_Destructive looks light grey but should be light brown as in older versions. Please, look at the attached scr... vvv1
11:30 Doomsday Engine Bug #1002: [Hexen] setres corrupts particle textures
Screenshot before setres
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/cf3c1382/937f/attachmen...
vvv1
10:06 Doomsday Engine Bug #1002: [Hexen] setres corrupts particle textures
Screenshot after setres
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/cf3c1382/21c0/attachment...
vvv1
10:05 Doomsday Engine Bug #1002 (Closed): [Hexen] setres corrupts particle textures
After setres X Y particle textures are not displayed during effects produced by Generator.
How to reproduce:
1. S...
vvv1
10:45 Doomsday Engine Bug #1003 (Closed): [Hexen] SEGV during 3D weapon use
Using 3D weapon near walls causes segmentation fault.
How to reproduce:
1. Copy Axe 3D model from http://coloca...
vvv1
07:56 Doomsday Engine Bug #1001 (Closed): make uninstall leaves share/snowberry directory
make uninstall leaves empty share/snowberry directory. The attached patch fixes the issue.
*Labels:* Build System
vvv1

2012-03-04

20:38 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
Thank you for the fix. vvv1
17:44 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
Previous assumption about ded parsing is incorrect. Flag "shadow1" makes Barrel-Slime.md2 model invisible. vvv1

2012-03-03

12:55 Doomsday Engine Bug #994: Input box is too narrow in Save menu
Save Game menu in Heretic
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/a226f15e/58c3/attachme...
vvv1
12:54 Doomsday Engine Bug #994 (Closed): Input box is too narrow in Save menu
Input box is too narrow in Save Game menu. It allows to enter savegame name over the right border. Also, the right bo... vvv1
12:39 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
It could be fixed by changing Flags in D-Barrel.ded:
Model {
State = "BAR1"
Flags = autoscale
Inter =...
vvv1
12:38 Doomsday Engine Bug #992: [Doom] No slime in barrel (submodel alpha)
Barrel without slime in Doomsday 1.9.7 stable
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/97...
vvv1
12:37 Doomsday Engine Bug #992 (Closed): [Doom] No slime in barrel (submodel alpha)
3D-model of barrel is displayed without slime in it. I'm not sure is it an issue of engine or the model.
How to re...
vvv1

2012-03-01

22:17 Doomsday Engine Bug #988: [Heretic/Hexen] High-res title screen displayed incorrectly
Title screen of Hexen
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/3ba33021/3a8f/attachment/t...
vvv1
22:12 Doomsday Engine Bug #988 (Closed): [Heretic/Hexen] High-res title screen displayed incorrectly
Title picture from high resolution UI displayed incorrectly in Heretic and Hexen (tested heretic-ext and hexen). No p... vvv1
20:46 Doomsday Engine Bug #987 (Closed): [Linux/FreeBSD] Initial screen displayed incorrectly
Initial screen (spinning wheel on black background) displayed incorrectly if screen resolution more than 640x480. It ... vvv1

2012-02-29

14:22 Doomsday Engine Bug #567: Resolution always resets to 640x480
Yes, of course. I do it every time (in sh script). But it will bu much better to set resolution from cfg file. I've r... vvv1
13:17 Doomsday Engine Bug #567: Resolution always resets to 640x480
It's very old and annoying problem. And there is no updates from 2008. vvv1
12:57 Doomsday Engine Bug #985 (Closed): "make install" requires root permissions to update apt files
I could not install doomsday to home directory because "make install":
mkdir: /etc/apt: Permission denied
*** Err...
vvv1
12:28 Doomsday Engine Bug #985: "make install" requires root permissions to update apt files

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/2d3c72a8/ed8c/attachment/deng-apt-check.patch
vvv1
12:28 Doomsday Engine Bug #984 (Closed): Unable to compile on FreeBSD
Compilation failed on FreeBSD while building doomsday. It could not find libld.so that is absent. The attached patch ... vvv1
 

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