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From 2017-03-09 to 2017-03-22

2017-03-22

20:49 Bug #2218 (Closed): [Windows] Cumbersome window sizing behavior when switching between windowed and fullscreen modes
On WIndows, when switching from fullscreen to windowed mode, the window retains the size of the entire screen. This m... skyjake
20:46 Bug #2217 (Closed): Fullscreen "Quit" button doesn't appear until after unloading a game
When starting up in fullscreen mode, the Home "X Quit" button does not appear even though it is supposed to. skyjake

2017-03-21

21:39 Revision f9adb778 (github): CMake: Correct variable type for certificate name
skyjake
15:02 Revision 5729dcda (github): Web: Added a BDB download statistics query
[ci skip] skyjake
15:02 Revision 988fb691 (github): Merge pull request #16 from lamby/master
Make the build reproducible. skyjake
14:23 Revision cfaef79c (github): Make the build reproducible.
Whilst working on the Reproducible Builds effort [0], we noticed
that doomsday could not be built reproducibly due to...
Chris Lamb

2017-03-20

21:30 Revision 257b873a (github): Fixed|Widgets|libappfw: “No root widget found” when about to show a notification
skyjake
09:38 Feature #1595 (Closed): [Updater] Separate channels for unstable, stable, and RC+stable releases
skyjake
09:37 Feature #2208 (Closed): cubemap screenshot function/console command
skyjake
09:23 Bug #2211 (Closed): Cleric flechette trick causes a hang (related to mobj damage particle effects)
skyjake
00:49 Bug #2180: Task bar shows only partially (Intel Mobility)
build 2268 behaves like 2265 Drako

2017-03-19

20:28 Revision 129463b2 (github): Fixed|Assimp: GCC build flags
skyjake
20:07 Revision 3e9a20d6 (github): Fixed|Assimp: GCC build flags for Assimp
skyjake
19:37 Revision 141d2669 (github): Fixed|Model Renderer: Repeated triggering of a single thing state
If a thing stays in a single-state loop (e.g., HEAD_STND), don’t keep
retriggering the state. Sequence triggering sho...
skyjake
19:37 Revision 2a9fc347 (github): Fixed|libappfw: CompositorWidget needs to flush queued draws
skyjake
19:32 Revision 039848ba (github): Assimp|Model Renderer: Updated Open Asset Import Library to v3.3.1
skyjake
19:31 Revision cbf111cf (github): Fixed|Model Renderer: Repeated triggering of a single thing state
If a thing stays in a single-state loop (e.g., HEAD_STND), don’t keep
retriggering the state. Sequence triggering sho...
skyjake
18:52 Revision 4e146c47 (github): Fixed|libappfw: CompositorWidget needs to flush queued draws
skyjake

2017-03-18

23:49 Revision 317670cd (github): Widgets|libappfw: Command widgets have a persistent history
Store up to 200 previous commands persistently. skyjake
23:49 Revision 158d5c15 (github): Widgets|libshell: Saving and restoring text editor history
skyjake
23:47 Revision b906a48f (github): Scripting|libcore: Constructing an ArrayValue out of StringList
skyjake
19:06 Revision dc81cda2 (github): Fixed|GL|libgui: Random color glitches in the UI
OpenGL uniforms were not always updated when drawing batched UI
primitives.
skyjake
19:04 Revision 29b6b673 (github): Fixed|GL|libgui: Random color glitches in the UI
OpenGL uniforms were not always updated when drawing batched UI
primitives.
skyjake
13:41 Revision df437980 (github): Fixed|World|Particles: Set a maximum limit for particles spawned by damage
IssueID #2211 skyjake
13:41 Revision a17d7526 (github): Fixed|World|Particles: Set a maximum limit for particles spawned by damage
IssueID #2211 skyjake
13:39 Bug #2211 (Resolved): Cleric flechette trick causes a hang (related to mobj damage particle effects)
Thanks for the easy-to-use mod to trigger the bug. :) The problem was that the number of particles spawned from damag... skyjake
13:04 Bug #2213 (Rejected): Alt+enter does don change full-screen mode to windowed mode.
In Doomsday, the correct behavior when pressing Alt+Enter is that nothing happens (unless that key combination has be... skyjake
12:39 Revision ce96539b (github): Resources|Client: Game logo can be produced whenever game is playable
Ignore user’s potentially missing additional packages when making
the game logo.
skyjake
12:39 Revision c63ceb4a (github): Fixed|Home: OpenGL context not active when processing an event
skyjake
12:39 Revision e214b611 (github): Fixed|Home|Widgets: Game profile buttons misaligned after changing packages
skyjake
12:39 Revision 4afc13b2 (github): Cleanup: Rely on moves
skyjake
12:39 Revision 43a8395f (github): Fixed|UI|Home: Random crash after editing package profiles
Opening a PackagesDialog would refresh all packages, which would
result in a game readiness update notification, whic...
skyjake
12:39 Revision 9cb48958 (github): Fixed|UI|Home: Popup menu misplaced after deleting a saved game
skyjake
12:38 Revision 58c66cab (github): Fixed|UI|Home: Popup menu misplaced after deleting a saved game
skyjake
12:13 Revision d05cc8b2 (github): Fixed|UI|Home: Random crash after editing package profiles
Opening a PackagesDialog would refresh all packages, which would
result in a game readiness update notification, whic...
skyjake
12:09 Revision 22dd59f6 (github): Cleanup: Rely on moves
skyjake
12:03 Revision 55def4b3 (github): Fixed|Home|Widgets: Game profile buttons misaligned after changing packages
skyjake
12:02 Revision f08776fd (github): Fixed|Home: OpenGL context not active when processing an event
skyjake
09:35 Revision ce7b800a (github): Resources|Client: Game logo can be produced whenever game is playable
Ignore user’s potentially missing additional packages when making
the game logo.
skyjake

2017-03-17

21:24 Revision 799f4a78 (github): Windows|Builder: Updated code signing command
skyjake
21:24 Revision 60ad1883 (github): Unix|libcore: Set preferred locale for number formatting earlier
Also, specifically request "C" for number formatting.
IssueID #2216
skyjake
03:24 Bug #2180: Task bar shows only partially (Intel Mobility)
build 2250 behaves differently than 2265 (win x64).
Namely, the first run (when the "runtime" directory is not prese...
Drako

2017-03-16

23:25 Bug #2213: Alt+enter does don change full-screen mode to windowed mode.
F11 works just fine in builds 2264 and 2265. Drako
23:25 Bug #2180: Task bar shows only partially (Intel Mobility)
Config.ui.translucency=False does not work in build #2265. The same happens as in the video attached above. Both, in ... Drako
07:24 Bug #2180: Task bar shows only partially (Intel Mobility)
In the currently available build, does it help if you run in windowed mode?
There is a way to toggle the option vi...
skyjake
03:38 Bug #2180: Task bar shows only partially (Intel Mobility)
Unfortunately, I cannot test that option because immediately after I click the settings icon the screen goes black. P... Drako
23:20 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
I'm assured that issue was reproducible without addons, but maybe some resourse cache or other things made this, so n... theleo_ua
17:56 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
theleo_ua wrote:
> Should I upload cfg/logs/video of this issue?
The doomsday.out might help.
I tried in Windows...
skyjake
22:06 Bug #2214 (Closed): package list not populated
skyjake
22:03 Bug #2214: package list not populated
Wiping .doomsday and all installed files fixed it, it seems I messed up versions. I assumed it was a bug because befo... g_man
21:52 Bug #2214: package list not populated
If this is still happening after #2215 and #2216, please attach your doomsday.out. Also, is the issue occurring alway... skyjake
12:34 Bug #2214 (Closed): package list not populated
In home page: select a game with a proper wad and try to select a package : wheel spins but no packages are added to ... g_man
21:49 Bug #2216 (Closed): qt locale setting
No problem. :) skyjake
21:48 Bug #2216: qt locale setting
The issue is fixed with 7bb85733b14, thanks. g_man
20:17 Bug #2216: qt locale setting
Please check if the changes in commit:7bb85733b14 have any effect on the issue. skyjake
19:13 Bug #2216: qt locale setting
The locale that Doomsday attempts to use is "en_US.UTF8". Do you have that one available? (check @locale -a@) If not,... skyjake
19:05 Bug #2216 (In Progress): qt locale setting
skyjake
12:46 Bug #2216: qt locale setting
I'll check that it overrides the locale for number formatting. skyjake
12:43 Bug #2216 (Closed): qt locale setting
Linux os (manjaro). I have to start doomsday with ENV=LANG C, otherwise I get the same error as in #1021. It seems th... g_man
20:50 Bug #2215 (Closed): warning message
skyjake
20:49 Bug #2215: warning message
Sorry, seems that fragments of an older installation remained in /usr/lib64; uninstalled manually everything, now it'... g_man
12:41 Bug #2215: warning message
The "libidtech1converter.so" library was renamed a while back, so it appears you have some obsolete files where you'r... skyjake
12:38 Bug #2215 (Closed): warning message
warning appears in home page (and console). It seems everything else is working, aside from package loading.
003.3...
g_man
20:14 Revision 7bb85733 (github): Unix|libcore: Set preferred locale for number formatting earlier
Also, specifically request "C" for number formatting.
IssueID #2216
skyjake
19:58 Revision b3f14bf7 (github): Tests: Allow running test_info successfully on non-Mac platforms
skyjake
18:33 Revision 11ccc20e (github): Web|Master Server: Fixed handling of missing server info entries
skyjake

2017-03-15

21:52 Revision 29fbdde9 (github): Windows|Builder: Updated code signing command
skyjake
08:12 Bug #2212 (Closed): [Hexen] Strange behavior of torch artifact
skyjake
08:12 Bug #2210 (Closed): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
skyjake
00:49 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
Windows 7 x64
x64 version of doomsday 2.0 and x32 version of doomsday 1.15.8 (reproduced on both)
Should I upload...
theleo_ua

2017-03-14

23:08 Revision 125a1cbd (github): Documentation: Updated the repository readme
[ci skip] skyjake
23:06 Revision cf3a90b6 (github): Documentation: Updated the repository readme
[ci skip] skyjake
22:41 Revision 6a105d75 (github): Fixed|CommandLine|libcore: “-v” command line option counted twice
The alias “-v” and “-verbose” were both counted at the same time. skyjake
22:39 Revision b49b759b (github): Fixed|CommandLine|libcore: “-v” command line option counted twice
The alias “-v” and “-verbose” were both counted at the same time. skyjake
22:08 Revision 8a86da4c (github): Snowberry: Moved Snowberry to the attic
Omitted from source packages.
IssueID #1600
skyjake
21:48 Revision 9d0a5c6f (github): Fixed|Resources: Improved matching of recognized data files
Require most of the specified rules to match for a given file to
be recognized.
skyjake
21:46 Revision 296471ec (github): UI|Home: Minor layout and text tweak
skyjake
21:44 Revision fe11e3fe (github): UI|Home: Minor layout and text tweak
skyjake
21:43 Revision 286cac37 (github): Fixed|Resources: Improved matching of recognized data files
Require most of the specified rules to match for a given file to
be recognized.
skyjake
19:17 Revision 2c2762f2 (github): Fixed|libdoomsday: Save all game profiles before loading a game
Ensures that changes to game profiles won’t be lost in the case
there is a problem.
IssueID #2210
skyjake
19:16 Revision 239e321e (github): UI|Home: Hide the Data Files config button when a game is loaded
Configuring data files is only possible when no game is loaded. skyjake
19:14 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
This works fine for me on the 64-bit macOS build 2257.
You are using Windows? Do you have the 32 or 64-bit version...
skyjake
18:53 Revision b50cb92d (github): Fixed|libdoomsday: Save all game profiles before loading a game
Ensures that changes to game profiles won’t be lost in the case
there is a problem.
IssueID #2210
skyjake
18:51 Bug #2210 (Resolved): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
skyjake
12:17 Bug #2210 (In Progress): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
I'll make a change so that the game profiles are written to disk whenever a game is started. That way an error or oth... skyjake
18:42 Revision 12425ab6 (github): UI|Task Bar: Added menu annotations for “Browse Packages” and “Clear Cache”
skyjake
18:30 Revision 439caee8 (github): UI|Home: Hide the Data Files config button when a game is loaded
Configuring data files is only possible when no game is loaded. skyjake
17:32 Revision 2150045e (github): Fixed|Renderer: Torch light is broken
Light contribution from torches was unclamped. Removed the unused
additive torch light option.
IssueID #2212
skyjake
17:32 Revision bfbce9b3 (github): Snowberry: Moved Snowberry to the attic
Omitted from source packages.
IssueID #1600
skyjake
17:32 Revision a500ae0a (github): Widgets|libappfw: DirectoryListDialog can have multiple groups
skyjake
17:32 Revision cc1e667e (github): UI|Home: Merged popups for configuring data files (IWAD, packages)
Also added a button in the end of the Packages list for opening
the Data Files settings.
skyjake
17:32 Revision 395ece69 (github): UI|Home: Adjusted layout and appearance of the Data Files settings
skyjake
17:31 Revision 51791fb7 (github): UI|Client: Reverted changes to PackageCompatibilityDialog
The dialog cannot change the game because the operation has been
started from a game plugin. Changing the game would ...
skyjake
17:27 Revision d0377dee (github): Fixed|Renderer: Torch light is broken
Light contribution from torches was unclamped. Removed the unused
additive torch light option.
IssueID #2212
skyjake
17:25 Bug #2212 (Resolved): [Hexen] Strange behavior of torch artifact
skyjake
16:11 Bug #2212: [Hexen] Strange behavior of torch artifact
A stable release should not release with any bug like this. vermil
13:05 Bug #2212 (In Progress): [Hexen] Strange behavior of torch artifact
I'll investigate what is causing this and, if it's a simple fix, it can be included in 2.0. skyjake
11:33 Bug #2180: Task bar shows only partially (Intel Mobility)
Drako wrote:
> BTW the version number is incorrect, it is 2.1, it should be 2.0 - see 15.jpg
The unstable builds ha...
skyjake
02:52 Bug #2180: Task bar shows only partially (Intel Mobility)
Build #2259 (possibly also some earlier ones but not older than 2244.
All the problems also appear now in the wind...
Drako
11:27 Revision e3907b67 (github): Client|libgui: Added UI setting for background translucency
skyjake
08:01 Bug #2213: Alt+enter does don change full-screen mode to windowed mode.
Does the default fullscreen toggle key (F11) work? I don't think I've ever used Alt-Enter in Doomsday myself... skyjake
02:54 Bug #2213 (Rejected): Alt+enter does don change full-screen mode to windowed mode.
Build #2259, windows x64. I think that in older builds alt+enter worked correctly. Drako

2017-03-12

23:17 Bug #2212 (Closed): [Hexen] Strange behavior of torch artifact
[Hexen] Strange behavior of torch artifact
1) Run Hexen
2) Type indiana cheat
3) Activate torch artifact
Actu...
theleo_ua
03:41 Bug #2211 (Closed): Cleric flechette trick causes a hang (related to mobj damage particle effects)
Cleric flechette trick hangs doomsday
1) Start game as cleric and type indiana cheat
2) Try to use flechette and ...
theleo_ua
03:00 Bug #2210 (Closed): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
1) Run doomsday
2) Choose any game (...
theleo_ua

2017-03-09

19:04 Revision 0eee653b (github): UI|Home: Adjusted layout and appearance of the Data Files settings
skyjake
18:42 Revision a44ebd4e (github): UI|Home: Merged popups for configuring data files (IWAD, packages)
Also added a button in the end of the Packages list for opening
the Data Files settings.
skyjake
18:40 Revision b418318f (github): Widgets|libappfw: DirectoryListDialog can have multiple groups
skyjake
18:39 Revision 4edcef61 (github): Homepage: Improve front page performance by avoiding extra queries
Read blog posts from cached JSON and the latest builds directly
from BDB. Guesstimate a good number of posts to show ...
skyjake
10:18 Revision 9cd004dc (github): Web: Prefer to always use cached news/dev feed content
skyjake
 

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