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Bug #1981

Alerts can be opened in Busy mode, causing occasional visual artifacts

Added by vermil about 9 years ago. Updated about 7 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Defect
Start date:
2015-02-18
% Done:

0%

Tags:
UI

Description

If for some reason, Dday doesn't claim the mouse when it becomes the focus (something that happens sometimes unfortunately), one can click on the alert, update notifications during Busy Mode; in which case, they turn to garbage during screen wipes.

Given that all other input is disabled during busy mode, this seems like an oversight.

History

#1 Updated by skyjake about 7 years ago

  • Tags set to UI
  • Category set to Defect
  • Target version set to Input and game controllers

Ultimately, busy mode will be reshaped to be a series of background tasks, which will allow the UI thread to run interactively at all times.

#2 Updated by skyjake about 7 years ago

  • Subject changed from Alerts can be opened in Busy mode to Alerts can be opened in Busy mode, causing occasional visual artifacts

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