Activity
From 2021-02-04 to 2021-02-17
2021-02-17
- 23:00 Bug #2451 (New): ringing sound
- I’ve encountered a rather annoying sound bug that occurs with a specific track. Once 5 minutes have passed you hear a...
- 21:38 Feature #2449: FBX LOD
- That is great. I'm excited about the potential here.
Also, I decided not to create separate requests for the menti... - 20:54 Feature #2449: FBX LOD
- Targeting "Rendering" for now because it's unclear where this will be released. I will likely work on it in the maste...
- 00:19 Feature #2449 (New): FBX LOD
- h1. FBX LOD - Feature Request
This feature, or set of features, would make high-poly 3D models a much more feasibl... - 16:28 Bug #2450 (New): weapon stretched
- Even when 1 to 1 aspect ratio is selected the weapons sprites in all Doom Heretic and Hexen games is still stretched ...
2021-02-16
- 21:38 Revision 93e0baf8 (github): Windows: Further fixes for the MinGW build
- Declare the process as DPI aware for HiDPI support, and check the monitor
DPI for UI scaling.
Enable deployment of d... - 07:57 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
- skyjake wrote:
> DOOMMarine117 wrote:
> > race condition?
> >
> > whats that?
>
> That's a programming term f...
2021-02-15
- 21:57 Revision cb1f41bb (github): Windows: Fixing the MinGW build
- 21:29 Revision 891be58b (github): Fixed|libcore|File: Incorrect text output formatting
2021-02-09
- 14:48 Revision 6dfa7619 (github): Tests: Don't use persistent app data
- 14:34 Revision cdeccdb8 (github): NativeFile: Use the_Foundation's File for I/O
- Simplify native file access with File from the_Foundation. This will
also use native Win32 APIs on Windows.
Removed ... - 13:02 Revision 9987b4be (github): X11: Check monitor DPI value for UI scaling
- On X11, GLWindow is not aware of pixel ratios but we can query the
overall monitor DPI so that the UI is scaled appro... - 13:01 Revision f881544c (github): Fixed|Unix|CMake: Install prefix set incorrectly
- If the `DE_ENABLE_INSTALL_TO_PRODUCTS` option is set, build products
should go to the "products" directory.
2021-02-05
- 09:08 Revision ddd3c497 (github): Bumped version number to 2.3.2 (RC)
- 09:06 Revision 88073766 (github): AppData information for 2.3.1
- Correct release date.
2021-02-04
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