Activity
From 2020-02-20 to 2020-03-04
2020-03-04
- 21:57 Revision f9199b38 (github): Raspberry Pi: Working on a native OpenGL ES 2.0 build
- 20:53 Bug #2412: doomsday package won't install on ubuntu ("libassimp" not found)
- Should be good now in the next unstable 2.3 build.
- 20:52 Bug #2412 (Resolved): doomsday package won't install on ubuntu ("libassimp" not found)
- 09:17 Bug #2412: doomsday package won't install on ubuntu ("libassimp" not found)
- Still an issue with build doomsday_2.3.0-build3340_amd64.deb
- 20:44 Revision 8fa624dd (github): Fixed|Debian: Incorrect dependency in DEB metadata
- There were two issues here:
1) The name of the libassimp library on Debian/Ubuntu is "libassimp4".
2) The packaging c... - 07:05 Revision 003f74eb (github): Scripting|All Games: Added App.Player.giveArmor()
- IssueID #2375
2020-03-01
- 22:28 Revision 661ccafe (github): libcore|String: Removed redundant method
- dsize is now simply uint64_t.
- 22:17 Revision 13acd441 (github): Gloom: Compiling without the Gloom audio system
2020-02-25
- 10:37 Revision af1ca2e1 (github): Fixed|Gloom|Client: Crash after dismissing fatal error message box
- 10:36 Revision 6e086845 (github): Fixed|UI|Client: Show buttons in the fatal error message box
- 10:36 Revision 2026c3a3 (github): UI|Client: Re-enable the splash window
- 10:36 Revision 4511ecab (github): Fixed|CMake: Installing a file to multiple directories
- 10:35 Revision 1d394e93 (github): Cleanup
2020-02-24
- 15:28 Revision 1c7c51c9 (github): Fixed|MSYS: Getting the current executable file path
- 10:32 Revision 3c0beb0e (github): MSYS: Configuration and build fixes
- The MSYS build is almost fully working except for one strange issue:
sometimes getcwd() returns an invalid path. This...
2020-02-23
- 15:17 Other #2416: doomsday not launching (note the other post doomsday n was an error)
- Also, check out this page in the manual: https://manual.dengine.net/guide/troubleshooting
We will need to see your... - 15:15 Other #2416: doomsday not launching (note the other post doomsday n was an error)
- May I suggest posting on the tech support forum for help: http://dengine.net/support
- 15:11 Bug #2370: [2.3 Unstable] Render Hack Regressions
- Applied fixes for the doomsdaytest.wad issues, hopefully breaking none of the render hacks.
- 15:10 Revision c7802522 (github): Fixed|Renderer: Offset for masked middle texture
- Account for offsets in masked middle textures.
IssueID #2370 - 15:02 Revision f1b553a9 (github): Fixed|World: Linking planes for render hacks
- The logic for linking planes with matching heights was incorrect.
IssueID #2370 - 10:42 Feature #2405: Per-model FOV for rendering psprite models
- Documented the "fov" variable: https://manual.dengine.net/assets/model#common_metadata_for_models
- 10:18 Feature #2405 (Resolved): Per-model FOV for rendering psprite models
- 10:18 Revision e58a089f (github): Renderer|Models: Per-model FOV for rendering psprite models
- IssueID #2405
2020-02-22
- 10:40 Other #2416 (New): doomsday not launching (note the other post doomsday n was an error)
- i need help pls fix this i relly want to play this source port
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