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From 2020-01-17 to 2020-01-30

2020-01-28

01:23 Feature #2407 (New): "follow / no follow" in the automap settings
Add the option "follow / no follow" to the automap settings svl1

2020-01-26

09:20 Bug #2406 (Closed): [Windows] Color adjustments are not being applied
The color adjustment settings (gamma, brightness, contrast) have no effect. skyjake

2020-01-22

20:32 Feature #2405 (Closed): Per-model FOV for rendering psprite models
Instead of the default fixed FOV for psprites, there should be an option for the model asset definition to override t... skyjake
06:48 Bug #2370: [2.3 Unstable] Render Hack Regressions
sonicdoommario wrote:
> Looking at the map, the areas where the Chaingunners are enclosed with block monster lines a...
skyjake
06:41 Bug #2370: [2.3 Unstable] Render Hack Regressions
Encountered this one in Map12 in Plutonia, diagonally across from the exit (at 800, -3200). The area that the Chaingu... sonicdoommario
06:32 Bug #2404 (New): REKKR compatibility issues
There is a number of problems with "REKKR.":https://www.doomworld.com/idgames/levels/doom/megawads/rekkr
* Some ma...
skyjake

2020-01-20

06:26 Bug #2370: [2.3 Unstable] Render Hack Regressions
Wanted to throw in another regression I encountered, this one in Map24 of Plutonia. This map has cages with Revenants... sonicdoommario

2020-01-18

11:43 Feature #2379 (Resolved): HUD Weapon FOV 4:3 adaptation
skyjake

2020-01-17

19:57 Feature #2403 (New): User-provided particle texture flipbook (atlas)
Large collections of particle textures (perhaps animated) would be more convenient to provide as a user-prepared atla... skyjake
13:54 Feature #2379: HUD Weapon FOV 4:3 adaptation
tried on 2.3 Unstable [#3302] x64 and it works ok for me theleo_ua
07:27 Bug #2401 (Resolved): "cubeshot" does not render views for all directions
Marking as resolved, although might be worth finding out later where the GL state is being mismanaged. skyjake
07:25 Bug #2402 (Closed): [macOS] Doomsday.app notarization failed
Notarization was not successful because the server and tools executables were not all codesigned. skyjake
07:24 Bug #2400: Some models are not rendered (invisible) or rendered only partially
Found a regression due to implementation of #2373. skyjake
 

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