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From 2016-10-02 to 2016-10-15

2016-10-15

22:00 Feature #2164 (Closed): Interlaced 3D mode
skyjake

2016-10-10

08:01 Feature #1675 (Closed): Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
skyjake
08:01 Bug #1589 (Closed): [Windows] Missing icons
skyjake
07:02 Bug #2121 (Closed): Resolution does not change properly.
skyjake
05:41 Bug #2121: Resolution does not change properly.
Fixed in build 2109. Drako
05:57 Bug #2181 (Closed): Savegames are not listed on the homescreen based on the "savegames" directory contents (needs retesting)
Build 2109 (and earlier).
I order to run the new build I had to get rid off the "runtime" directory which contains...
Drako
05:51 Bug #2180 (New): Task bar shows only partially (Intel Mobility)
Build 2109 (and earlier)
When I press ESC to see the task bar on the home screen only the left portion of it appea...
Drako

2016-10-09

08:57 Feature #2164 (In Progress): Interlaced 3D mode
skyjake
08:57 Feature #2164: Interlaced 3D mode
See commit:3d7fa3438a8. Some tweaks should still be applied after @gl2-viewcompositor@ has been merged. skyjake
08:55 Feature #1675 (Resolved): Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
skyjake

2016-10-08

20:37 Bug #1589 (Resolved): [Windows] Missing icons
skyjake
20:36 Bug #1589 (In Progress): [Windows] Missing icons
skyjake

2016-10-03

09:52 Bug #2174 (Closed): [Doom2] Map14 uncaught exception
skyjake
09:51 Bug #2144 (Closed): Crash when reseting engine with a map loaded
skyjake
09:51 Feature #2172 (Closed): Bindings for the Playstation 4 controller
skyjake
09:51 Feature #2173 (Closed): Bindings for the Xbox 360/One controller
skyjake
09:47 Feature #1675 (In Progress): Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
I've been working on this recently. The remaining to-dos:
* Re-enable FSAA for player 3D view rendering (when config...
skyjake
 

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