Activity
From 2015-07-14 to 2015-07-27
2015-07-27
-
19:49 Bug #2100 (Closed): [Windows] FMOD audio plugin missing from 2.0 installation
- Thanks for the reminder. FMOD should now be installed in the next build, fixing the problem.
-
19:42 Bug #2100 (Resolved): [Windows] FMOD audio plugin missing from 2.0 installation
-
03:16 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- Any progress on this issue.
2015-07-18
-
03:54 Bug #2103 (Closed): [Windows] Doomsday reacts to Qt key 16777250 (Windows key)
- Presently Doomsday logs a warning whenever the Windows key (Qt key 16777250) is pressed. Doomsday should ignore this ...
-
03:06 Bug #2102 (Closed): [Windows] Updater does not launch installer (2.0)
- Attempting to install an update downloaded using the built-in updater on Windows does not actually launch the install...
2015-07-15
-
22:01 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- I ran the commands as suggested with the same crash results.
-
21:39 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- Harley51 wrote:
> Is there someplace else the commands are suppose to be entered.
If you are not comfortable with c... -
21:25 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- danij wrote:
> Harley51 wrote:
> > I just updated to 2.0 build 1656 and now at the main menu screen for Doom you hi... -
21:16 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- danij wrote:
> If you are using Snowberry
I don't think Snowberry is being used (it is a 2.0 unstable build).
-
21:05 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- Harley51 wrote:
> I just updated to build 1656 and now at the main menu screen for Doom you hit Esc and it crashes r... -
19:07 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- I just updated to build 1656 and now at the main menu screen for Doom you hit Esc and it crashes right away. Entered ...
-
18:29 Bug #2100 (In Progress): [Windows] FMOD audio plugin missing from 2.0 installation
-
18:27 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- danij wrote:
> Also, why hasn't the FMOD Ex sound playback driver been switched out and the 'dummy' one used instead... -
18:12 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- *@Harley51:* What happens if you try to use "-dsound" or "-openal" command line options when launching?
-
18:09 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- Also, why hasn't the FMOD Ex sound playback driver been switched out and the 'dummy' one used instead, when the forme...
-
18:04 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- This looks like an audio issue, the crash seems to have occurred during the starting of a sound effect....
-
06:54 Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation
- Open GL Version is 4.0
-
21:20 Feature #2101 (Closed): Select audio plugin using Audio Settings dialog
- Now that Snowberry is being removed, the audio plugin selection should be provided at runtime. Ideally Doomsday shoul...
Also available in: Atom