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From 2012-05-26 to 2012-06-08

2012-06-08

08:55 Bug #1052: [Heretic] Torch artifact doesn't work properly
I have attached two images, one from 1.8.6 and another from the latest unstable build that shows how extreme the diff... vermil
08:12 Revision 80266f34 (github): Updater: Deleting the installed package afterwards
The requested removal of the installed package occurs when the engine
is next started.
skyjake
05:18 Bug #1051: [Hexen] Crash with 3D models
Possible some of my addons files were corrupted. I downloaded files from topic and everything is ok now. Thanks for h... briannafixer
00:47 Bug #1053 (Closed): [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)
So I'm playing the first map, and for some reason the textures for transparent two sided walls are showing up as the ... direwolf95

2012-06-07

20:55 Bug #1052 (Closed): [Heretic] Torch artifact doesn't work properly
In Dday 1.9.8 Heretic's Torch artifact doesn't fully light the world up like it should; it only seems to slightly rai... vermil
13:47 Revision b303cd46 (github): Builder: Use .sig as the extension for signature files
skyjake
13:21 Revision 99af8d0e (github): Builder|Fixed: File paths when signing packages
skyjake
13:14 Revision 02c4542e (github): Builder: Make signatures for all distributed packages
GnuPG is used for creating package signatures. The existing repository
signing key is used (skyjake's key). The signa...
skyjake
09:20 Revision 902a40bd (github): Updater|Unix: Run xdg-open on the downloaded package
skyjake
09:00 Revision e7498b51 (github): Merge branch 'autoupdate'
skyjake
08:59 Revision 3373899a (github): Updater|Fixed: Using de::LegacyCore in the updater
libdeng2 didn't export the C++ API of LegacyCore. skyjake
08:21 Revision fc69d3f4 (github): Updater: Finishing touches
Cannot quit or switch to fullscreen mode while a download is in progress.
This could be improved later by adding an i...
skyjake
07:55 Revision fe493fae (github): Updater: Help for the "update" command
skyjake
07:48 Revision f0786af4 (github): Updater|Mac OS X: Fine-tuning
Switch to windowed mode when showing one of the updater dialogs.
The current fullscreen mode implementation would cau...
skyjake
07:16 Revision 120afbee (github): Updater: Added the "update" console command
The "update" command is used for performing auto-update related actions:
checking for updates, changing settings.
skyjake

2012-06-06

20:09 Bug #1051: [Hexen] Crash with 3D models
This might be related: http://dengine.net/forums/viewtopic.php?f=15&t=1076 skyjake
20:09 Bug #1051 (Closed): [Hexen] Crash with 3D models
Hi! When I launch hexen with 3d models it crashes on 1st level. Screen shot of mistake included.
Log:
Executable: D...
briannafixer
14:05 Revision 3fa515a3 (github): Updater: Manual and automatic update checks
If enough time has passed, do an automatic check when launching.
On Mac OS X, the app menu can be used to check for u...
skyjake
14:03 Revision 6c8378c4 (github): de::Time: Added conversion of Time::Delta to minutes, days and hours
skyjake
14:03 Revision adc5b33f (github): Updater: Notification dialog now shows the correct text
skyjake
14:02 Revision 6decd9cb (github): Updater: Never show progress as text
skyjake
14:02 Revision 9d361e0d (github): Fixed: Parsing bug in the JSON parser
Skipping whitespace after reading a number value. skyjake
08:20 Revision 719f1c72 (github): Updater|Win32: Run the installer package
skyjake
07:28 Revision aa515554 (github): Ignore Doxygen issue reports
skyjake
07:27 Revision 9ec4b8c9 (github): Builder|Fixed: Typo in shell command
skyjake
07:05 Revision 734e18e6 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
07:05 Revision c46ee14a (github): Builder: Cleaner output for apidoc generator
Count the number of issues (lines) in the output. skyjake

2012-06-05

11:05 Revision eea96377 (github): Updater|Mac OS X: Run the installer script
The AppleScript that replaces the existing Doomsday Engine
app with the downloaded one is now started when the engine...
skyjake
10:40 Revision 2d6c8c3b (github): Updater|Mac OS X: Generate a fully functional update script
The application path detected automatically. skyjake
08:24 Revision 4ea4cb59 (github): Updater|Mac OS X: Generate script to upgrade with downloaded package
Todo: Figure out the app path and volume name.
Todo: Run osascript as a shutdown action.
skyjake
03:30 Bug #1050 (Closed): [Chex] Menus use Doom's skill level names
When using chex.wad from the Chex Quest CD
if the chex.wad is used as an iWAD, the difficulty menu is displayed as t...
kevin122673

2012-06-04

15:17 Revision 90ec9cf5 (github): Homepage: Switched all links from the soon to retire iDisk mirror to Dropbox
danij
07:47 Revision bd18951b (github): Merge branch 'master' into autoupdate
skyjake
07:41 Revision 798a3b6f (github): Changed default Apt repository to the Dropbox mirror
The official Doomsday builds repository is now hosted on Dropbox. skyjake

2012-06-01

08:16 Revision 4db3aaf1 (github): Updater: Closing the download dialog
The dialog is deleted and the installation should begin if everything
finished successfully.
skyjake

2012-05-31

08:00 Revision 0126288e (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
skyjake
07:55 Revision 38f737f1 (github): OpenAL: Unix build config and plugin exports
On Unix, use pkg-config to determine the required compiler flags and libs
for OpenAL.
Doomsday plugins must export t...
skyjake

2012-05-29

19:50 Revision 927846a0 (github): Updater: Querying the path of the downloaded file
skyjake
19:46 Bug #1039: [Snowberry] utf8' codec can't decode byte 0xe1 in position 4
Fixed for 1.9.9, appearing in today's build 542. skyjake
16:32 Revision a0dc3834 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
10:10 Revision 7b447b89 (github): Merge branch 'master' into autoupdate
skyjake
10:05 Revision 6ae7efcb (github): libcommon|Fixed: Out of bounds memory access attempting to play Plutonia II MAP33
Attempting to play MAP33 of Plutonia II resulted in an out of bounds
memory access when drawing the map title display...
danij
09:11 Revision a17cfad2 (github): de::CommandLine: Improved absolute path resolution
Based on alepulver's suggestions, modified the path resolution of
de::CommandLine so that the current directory is no...
skyjake
08:32 Revision 8fb4af05 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
08:31 Revision 93606c6a (github): Garbages: Protect the main garbage map with a mutex
All operations on the garbage map must be thread safe. skyjake
08:07 Revision fda0eee2 (github): Map Renderer|Fixed: Wall material coords incorrect for twosided middle surfaces
The z axis coordinates for the right edge of a middle wall surface
were not initialized, resulting in miscalculation ...
danij
07:12 Revision 93af4590 (github): Fixed: Missing material replacements not updated after loading a saved game
danij
06:59 Revision 9ba0ae81 (github): BSP Builder|Fixed: Sector mismatch debug message quoted incorrect index
danij
06:31 Revision 5634f145 (github): Map Renderer|Fixed: Development/debug sky drawing mode (rend-dev-sky=1)
Also made the color data argument of the RL_Add* family of functions
optional; all vertices of the primitive will be ...
danij
02:05 Revision b6c51f37 (github): Minor cleanup
danij

2012-05-28

23:23 Revision b30f0e56 (github): Fixed compile error in R_FindBottomTop()
danij
23:20 Revision 2ff209cb (github): Map Renderer|Fixed: Middle surfaces on self-referencing linedefs offset incorrectly
Some self-referencing constructs were not being interpreted correctly
resulting in the middle surface geometry being ...
danij
17:04 Bug #1038: [Unix] Locating resource files (wad/pk3)
What is the status of this, have all the issues raised in this report been addressed? danij
09:35 Bug #1038: [Unix] Locating resource files (wad/pk3)
OK. You might also want to change the part:
else if (!QFile::exists(dir.path()))
dir.setPath("");
to something l...
alepulver
06:33 Bug #1038: [Unix] Locating resource files (wad/pk3)
Good point, I hadn't considered that absolutePath() will strip the extra slash.
Your proposed changes to CommandLi...
skyjake
06:13 Bug #1038: [Unix] Locating resource files (wad/pk3)
Re: ~ expansion
Suppose I am under /some/directory and I have ~/DOOM.WAD there (that's the file DOOM.WAD under a dir...
alepulver
04:41 Bug #1038: [Unix] Locating resource files (wad/pk3)
Re: ~ expansion
I'm not sure I follow, what is wrong with manually expanding it? Why does it fail? (example?)
R...
skyjake
04:20 Bug #1038: [Unix] Locating resource files (wad/pk3)
Well, you do have to worry if you're opening a file that starts with ~ (you'll expand it and fail). Not really a big ... alepulver
00:51 Bug #1038: [Unix] Locating resource files (wad/pk3)
Sorry, but we can't remove the manual ~ expansion. If Doomsday is launched via an IDE (e.g. Qt Creator) or when the o... skyjake
00:50 Bug #1038: [Unix] Locating resource files (wad/pk3)
Patch to fix -iwad dir, and ignore ~/ (exp by shell)
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/th...
alepulver
10:29 Revision d263ade4 (github): Updater: Added title for the updater settings dialog
skyjake
10:27 Revision fc6c890b (github): Updater: Cleanup
skyjake
10:23 Revision 6b92eb11 (github): Updater: Handle failed download; support i18n for UI strings
The progress status message will display the error message.
All strings in the Updater are now translated using QObje...
skyjake
08:04 Revision d85f9bc7 (github): Updater: Download dialog is functional
Next step is to start installation using the downloaded file and safely
shut down the currently running instance of t...
skyjake
06:58 Revision f9180b4a (github): Updater: Working on the download dialog
We have to manually work around the SourceForge HTTP meta equiv
redirection as we aren't using WebKit.
skyjake

2012-05-27

19:17 Revision 66d88745 (github): Cleaned up various map renderer logics
danij
16:55 Revision 5c3f78e1 (github): Updater: Save default download path with a symbol
As we can't control how the default (temporary) path is determined,
just save a placeholder symbol to the persistent ...
skyjake
16:46 Revision 8f508895 (github): Updater: Fully functional updater settings dialog
The settings can be viewed and changed in the dialog. skyjake
13:20 Revision 35b3cafd (github): Merge branch 'master' into autoupdate
skyjake
13:18 Revision 0d92262b (github): Garbage: Shutdown at the appropriate time
Manually delete the Garbages std::map when the garbage subsystem
is shut down.
skyjake
11:05 Revision 502b6976 (github): Updater: Added a dialog for auto update settings
skyjake
10:33 Revision 849bafff (github): Map Renderer|Refactor: Completed merging geometry calculations for surfaces and light decorations
danij
09:31 Revision b34029d5 (github): Map Renderer|Refactor: Began merging geometry calculations for surfaces and light decorations
danij
07:15 Revision a236deab (github): Map Renderer|Fixed: Light decorations offset on middle surfaces of twosided linedefs
The calculation of the geometry used for placing light decorations
did not match the logic used to construct the geom...
danij
01:35 Revision f1d03764 (github): Map Renderer|Fixed: Lights not projected to middle surfaces of twosided linedefs
danij

2012-05-26

19:35 Revision 7ebd2bb2 (github): Refactor: Relocated various map object links from SideDef to LineDef
Each LineDef has two lineside_ts representing the logical sides of
the line. The Sector instance link is now a member...
danij
17:02 Revision 02691e2d (github): Updater: "What's new" button and accept/reject buttons
The buttons in the notification dialog now function as expected.
The change log is opened in the native browser when ...
skyjake
16:46 Revision fc32d357 (github): Updater: Basic notification dialog functionality
The "never check" option can be toggled int the notification dialog. skyjake
16:02 Revision ce373869 (github): Merge branch 'master' into autoupdate
skyjake
11:46 Revision 6d193e28 (github): Refactor|Updater: Separated VersionInfo, UpdaterSettings
Also added UpdateAvailableDialog that will be shown after checking for
available updates.
skyjake
06:14 Bug #1038: [Unix] Locating resource files (wad/pk3)
I've attached doomsday.diff, which removes code looking for "~/" in Unix, and fixes IWAD paths to files. Previously i... alepulver
04:35 Bug #1038: [Unix] Locating resource files (wad/pk3)
I think I've identified most of the problems:
1)
Adding file path |/home/ale/temp/deng/builddir/blah one|
resulting ...
alepulver
 

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