Activity
From 2010-05-07 to 2010-05-20
2010-05-12
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18:50 Bug #575: "Upscale and Sharpen" vs texreset
- Fixed for 1.9.0-Beta6.10
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15:02 Bug #590: [Controls menu] Delete not possible if key-delete bound
- this is still a bug
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14:59 Bug #600: Win32: No IWAD => startup hangs
- I believe this bug is now fixed
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14:41 Bug #302: Cacodemons getting stuck.
- I can confirm this bug still happens
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14:29 Bug #223: Unix: Tilde expansion issues
- Has this bug been fixed?
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13:28 Bug #174: Particles sticking to sky walls
- I think this bug is fixed.
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13:09 Bug #115: Player anims broken on client
- should this be closed because the current beta's don't have netgames
working and the netcode is getting rewritten? -
13:07 Bug #110: [Render hack] TNT map09: Transparent window is not transparent
- just a note to say as of deng 1.9beta-6.9 this bug still exists
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12:49 Bug #94: Wrong flat textures on clientside
- should this be closed because the current beta's don't have netgames working and the netcode is getting rewritten?
2010-05-11
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23:31 Bug #908 (New): Detail texture maximum distance ignored
- Presently the maximum distance specified in a Detail definition is ignored. Doomsday should use this value as a facto...
2010-05-09
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13:35 Bug #327: [DOOM/HERETIC/HEXEN] 'PRINT' key not bindable
- Fixed for 1.9.0-Beta6.10
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13:00 Bug #719: Windowed resolutions wider than primary monitor do not work
- Fixed for 1.9.0-Beta6.10
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12:55 Bug #858: CmakeLists.txt issues (minor)
- - NAMES for find_library in DirectSound and DirectInput do not seem to be up-to-date. It appears that it should be "d...
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12:25 Bug #879: [Heretic] Chicken beak psprite yoffset incorrect
- Fixed for 1.9.0-beta6.9
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