Activity
From 2007-04-06 to 2007-04-19
2007-04-19
- 22:53 Revision 12c3fb70 (github): Continued work on fakeradio, leverage structure of the vertex line owners in order to locate side neighbors dynamically. No initialization step is required for fakeradio line neighbors. New method uses recursive searches to find appropriate neighbors. Revised the back extended offsets so that each line pair has a back extended offset (this greatly improves the accuracy fakeradio edge shadows).
- There are now only two (minor) issues with fakeradio edge shadow generation:
TODO: Certain map geometry will cause fo...
2007-04-14
2007-04-13
2007-04-12
2007-04-11
- 13:47 Revision 679d58ec (github): Further work on the automap.
- Re-implemented glowing lines based on line special. Outside parties are able to register a set of requirements for a ...
2007-04-10
- 08:47 Revision 6a65d1d3 (github): Begun cleaning up the interface to the automap code.
- Each local player's map now stores its own internal config for things like color, alpha etc preferences. The game con...
2007-04-08
- 20:50 Revision 289351ae (github): Complete overhaul of the automap code. Now that we draw in real screen space rather than fixed this meant a lot of the complication in the old code could be removed.
- This version now supports multiple local players. Also, all values affecting display are now interpolated (window siz...
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