Activity
From 2006-07-15 to 2006-07-28
2006-07-28
- 23:35 Feature #1406 (New): Record particles and other effects in demos
- i absolutly hate how the blood effects (of the JDRP)
don't show up when replaying recorded demos - it
totally take... - 11:14 Bug #318: jHeretic crash
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Duplicate of bug 1530075 - 08:46 Bug #318 (Closed): jHeretic crash
- HERETIC (MAC OS X) seems to be crash when entering saved levels.
*Labels:* jHeretic Gameplay - 09:04 Revision f682b850 (github): All Def_Get routines should check for passed null ptrs.
- 08:09 Revision f9835fcd (github): Fixed BUG #1529954 Seg Violation with Shannara.wad
- 06:33 Bug #317 (Closed): PO_TranslateToStartSpot: Multiple polyobjs in a single ssec
- When trying to play Shannara.wad MAP02 with jHexen in
1.9.0-beta4 Doomsday will bomb during level load with
the mes... - 06:26 Bug #276: Spawning in wrong area with STARSHIP.WAD
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I've found another PWAD where this bug is an issue -
Shannara.wad
http://www.doomwo... - 06:08 Bug #315: Seg Violation with Shannara.wad
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Fixed in [SVN 3437] for Doomsday 1.9.0-beta5 - 02:26 Bug #316: Seg vio after savegame load when not in-game
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Fixed for Doomsday1.9.0-beta5.
I'll commit changes to SVN soon (at which point I'l... - 01:18 Bug #316 (Closed): Seg vio after savegame load when not in-game
- Start jHeretic and load the save game (attached)
straight from the menu without starting a new game.
After the leve... - 01:18 Bug #316: Seg vio after savegame load when not in-game
- Save game used to diagnose problem
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/9fe40cb0/d6b4... - 01:05 Revision 2c915adf (github): Fix BUG #1529799 "Seg Violation with ICARUS.WAD"
- 00:50 Bug #289: Win32: External Libraries Need Updating
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Just a quck update on this. Using the cmake system, SDL,
SDL_mixer, SDL_net, zlib, ...
2006-07-27
- 22:06 Bug #314: Seg Violation with ICARUS.WAD
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Fixed in [SVN 3436] for Doomsday 1.9.0-beta5 - 15:50 Bug #314 (Closed): Seg Violation with ICARUS.WAD
- Doomsday1.9.0-beta4 crashes with a seg violation when
attempting to play ICARUS.WAD - MAP01 in jDoom.
The crash c... - 20:39 Bug #315: Seg Violation with Shannara.wad
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The same bug appears to exist with Hex_Bf.wad - MAP28 (use
warp 14).
I have uploa... - 20:26 Bug #315 (Closed): Seg Violation with Shannara.wad
- Currently Doomsday will crash reporting a seg violation
when attempting to play Shannara.wad with jHexen.
Upon st... - 00:53 Bug #312: mouse problem
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I am posting this on behalf of scopic at the forums (see
http://forums.newdoom.com/s...
2006-07-25
- 20:30 Bug #312: mouse problem
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ok I tried it on my labtop and as soon as i start a new
game it crashes. That said... - 09:21 Bug #312: mouse problem
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The mouse I am using is a micrisoft optical mouse.
It does not have any special d... - 06:19 Bug #312: mouse problem
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Please, tell me more about your computer: what kind of mouse are you using?
Does it... - 14:22 Feature #1404: Stopping time, while allowing camera movement
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If you completely stop "time" that would stop particle
generators as well, would'n... - 10:10 Bug #310: [Doom] Dead bodies do not stop sliding
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This is a very old issue and is the reason why corpse
sliding is disabled by default... - 10:07 Bug #313: [HERETIC] Console command 'give a' doesn't give Gauntlets
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Known issue, already fixed. The changes will be commited to
SVN soon. - 10:03 Revision 9c773eae (github): Cmake Win32 build updates. Offically close bug [ 1512784 ] due to implementation of the Cmake system
- 07:04 Bug #303: configure fails
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As of svn 3435, this bug should be fixed with the new cmake
build system.
2006-07-24
- 14:19 Bug #313 (Closed): [HERETIC] Console command 'give a' doesn't give Gauntlets
- The console command 'give a' (give all weaons/items)
doesn't give the Gauntlets. Used to work with previous
versi... - 14:12 Bug #306: [HERETIC] Gauntlets unselectable
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CORRECTION:
Gauntlets ARE selectable indeed. But they are not granted
using the '... - 00:54 Bug #312 (Closed): mouse problem
- At a certain point while playing jDoom the mouse
becomes uncontrollable and moves round at about 1
fps. Basically...
2006-07-23
- 21:27 Revision 28ce0a4f (github): Added a note about deprecation of the plain text changelog.
- 15:37 Bug #311 (Closed): stay on mouse look
- You have to turn on the mouse look option each and every time you
open jDoom/jHeretic/jHexen. It just wont stay on ... - 15:28 Feature #1405 (Rejected): Crouch
- Well, this is the thing that bother me the most. There is no possibility
to crouch! I always have the reflex to pre... - 03:46 Revision 0eb89ceb (github): Cmake build updates for Win32
- 02:05 Bug #310 (Rejected): [Doom] Dead bodies do not stop sliding
- While playing doom1's e1m8, I noticed that I was able
to get a dead body to effectively start bouncing back
and f... - 02:05 Bug #310: [Doom] Dead bodies do not stop sliding
- Save games and jdoom.cfg showing issue.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/ba3c07fd...
2006-07-22
- 23:57 Revision 3dc8bda3 (github): Adjust cmake to find build dependencies on Windows. (FTBFS in MSVC6 due to missing includes and looking for includes in the wrong place.) Will begin adjusting Win32 sources soon
- 03:11 Bug #299: Firemace unselectable
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Fixed. Will commit changes to SVN soon. - 03:11 Bug #306: [HERETIC] Gauntlets unselectable
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Fixed. Will commit changes to SVN soon. - 02:23 Bug #308: [HERETIC/HEXEN] Automap zoom affect screensize
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This is a very odd one, it would seem that for some reason
the binding classes arn't...
2006-07-21
- 21:17 Bug #309 (Closed): [HEXEN] Fighters Hammer unselectable without mana
- [HEXEN] Fighters Hammer is unselectable without mana.
Current beta v1.9.0b4 automatically deselects Fighters
Hamm... - 20:55 Bug #308 (Closed): [HERETIC/HEXEN] Automap zoom affect screensize
- Zooming the Automap in HERETIC or HEXEN with the '-'
and '=' keys (default keybindings) also affects ingame
scree... - 20:41 Bug #307 (Closed): [HEXEN] Fighters Axe unselectable without mana
- Current beta v1.9.0b4 automatically deselects the
Fighters Axe when running out of blue Mana. Trying to
reselect ... - 20:36 Bug #306 (Closed): [HERETIC] Gauntlets unselectable
- Current beta v1.9.0b4 doesn't allow to select the
Gauntlets (default weapon keybindings). Using 'prev/
next weapon... - 20:05 Revision f7ba9545 (github): Documentation updates. Case corrections. Cmake Win32 preparation
2006-07-20
- 19:22 Revision 8f70ce83 (github): Updated paths.
- 18:25 Revision f800b197 (github): Polished up the GUI resources.
2006-07-18
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