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# Project Tracker Status Priority Subject Assignee Updated % Done
2458 Doomsday Engine Bug New Normal 2.3.1 stable: changing audio backend while game is running hangs doomsday skyjake 2021-04-29 11:32

2456 Doomsday Engine Bug New Normal Stable 2.3.1 linux: audio output is not saved skyjake 2021-04-14 19:27

2444 Doomsday Engine Bug New Normal doom2-nerve: misaligned textures on map05 skyjake 2021-01-14 11:30

2443 Doomsday Engine Bug New Normal [3.0] External textures load process ignores game id subfolders skyjake 2021-01-14 07:59

2441 Doomsday Engine Bug Closed Normal [3.0] build deps libraries are installed in different subdir (not found by executable) skyjake 2021-01-14 20:08

2435 Doomsday Engine Bug New Normal Plutonia: invisible bridges: wrong floor texture placement skyjake 2020-12-08 08:26

2432 Doomsday Engine Bug New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-12-07 15:34

2429 Doomsday Engine Bug New Normal Hexen: item is used after load game Deng Team 2020-12-07 15:34

2428 Doomsday Engine Bug New Normal Hexen: inconsistent saves Deng Team 2020-12-07 15:34

2381 Doomsday Engine Feature Closed Normal Support for 8-bit and run-length encoded TGA images skyjake 2020-12-08 08:27

2380 Doomsday Engine Bug Rejected Normal [Linux] Errors when loading resources from PK3s Deng Team 2019-12-30 15:34

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2021-10-10 22:20

2359 Doomsday Engine Bug Closed Normal [Hexen] No music on Desolate Garden (MAP26) skyjake 2019-12-17 11:18

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