[DOOM] Incorrect scaling of HUD items
HUD items (armor, health pack, ammo) are scaled incorrectly, i.e. they appear vertically slightly stretched (screenshot attached). This bug was introduced with Doomsday v1.9.0 beta 6.2.
Doomsday v1.9.0 beta 6.5, Windows XP SP3, Nvidia Geforce 7800GTX, Resolution 1280x1024
#1 Updated by deus-ex about 13 years ago
Incorrect HUD item scalingAttachments:
#2 Updated by danij about 13 years ago
Closing as duplicate of http://sourceforge.net/tracker/?func=detail&aid=2528250&group_id=74815&atid=542099