Bug #741
[DOOM] Incorrect scaling of HUD items
Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2009-07-31
% Done:
100%
Description
HUD items (armor, health pack, ammo) are scaled incorrectly, i.e. they appear vertically slightly stretched (screenshot attached). This bug was introduced with Doomsday v1.9.0 beta 6.2.
Doomsday v1.9.0 beta 6.5, Windows XP SP3, Nvidia Geforce 7800GTX, Resolution 1280x1024
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Kind regards
deus-ex
Labels: Graphics
History
#1 Updated by deus-ex over 15 years ago
Incorrect HUD item scaling
Attachments:#2 Updated by danij over 15 years ago
Closing as duplicate of http://sourceforge.net/tracker/?func=detail&aid=2528250&group_id=74815&atid=542099