Bug #449
Segmentation Violation
Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2007-05-27
% Done:
100%
Description
NetCl_UpdatePlayerInfo: pl=2 color=0
Segmentation Violation
When I run a dedicated server, out of the box, standard doom2.wad same version across clients, whenever a second player joins the game, the first player is ejected with a Segmentation Violation... Unknown why, does it every time.
Labels: jDoom Multiplayer
History
#1 Updated by kajer over 17 years ago
Logged In: YES
user_id=1792346
Originator: YES
this also happens when hosting from inside the game, the host player works fine, the connecting player is booted upon connection.
#2 Updated by kajer over 17 years ago
Logged In: YES
user_id=1792346
Originator: YES
i am hosting a game, straight up doom2 ep1 map01... player 1 joins, works, player 2 joins, kicks player 1, etc...
#3 Updated by danij almost 17 years ago
Logged In: YES
user_id=849456
Originator: NO
Closing as duplicate.