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Bug #2026

Switches (and possibly other things like them) are not usable in the doom64 plugin

Added by rhargrave almost 10 years ago. Updated almost 10 years ago.

Status:
Rejected
Priority:
Normal
Assignee:
-
Category:
Defect
Target version:
-
Start date:
2015-05-03
% Done:

0%

Tags:

Description

I was toying around MAP01 of the 64TC IWAD and found that switches cannot be activated. I am not sure whether this is a code or map issue, however.

History

#1 Updated by rhargrave almost 10 years ago

  • Status changed from New to Closed

Disregard that. The 'on' textures are missing.

I'll open a separate issue.

#2 Updated by skyjake almost 10 years ago

  • Status changed from Closed to Rejected

We've been using the Rejected status for issues like this.

#3 Updated by rhargrave almost 10 years ago

skyjake wrote:

We've been using the Rejected status for issues like this.

Ah. That status was not available to me, so I set it to `closed`.

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