Bug #2026
Switches (and possibly other things like them) are not usable in the doom64 plugin
Status:
Rejected
Priority:
Normal
Assignee:
-
Category:
Defect
Target version:
-
Start date:
2015-05-03
% Done:
0%
Description
I was toying around MAP01 of the 64TC IWAD and found that switches cannot be activated. I am not sure whether this is a code or map issue, however.
History
#1
Updated by rhargrave almost 10 years ago
- Status changed from New to Closed
Disregard that. The 'on' textures are missing.
I'll open a separate issue.
#2
Updated by skyjake almost 10 years ago
- Status changed from Closed to Rejected
We've been using the Rejected status for issues like this.
#3
Updated by rhargrave almost 10 years ago
skyjake wrote:
We've been using the Rejected status for issues like this.
Ah. That status was not available to me, so I set it to `closed`.