Bug #1112
game freezes
Description
on freedoom after a short period of playing, reproducible
not sure if the backtrace is helpful
https://gist.github.com/hasufell/a3eda2f9be7d6ddc2479
Labels: OpenGL
History
#1 Updated by hasufell almost 12 years ago
I used master from git repo
#2 Updated by skyjake almost 12 years ago
0x00007ffff53587e4 in glXWaitVideoSyncSGI () from /usr/lib64/libGL.so.1
A problem with the OpenGL driver? Have you tried setting Doomsday's "vid-vsync" to zero?
Is this repeatable, i.e., does the hang always occur during glXWaitVideoSyncSGI?
#3 Updated by hasufell almost 12 years ago
yes, when I disable vsync in nvidia-settings, then it does not freeze anymore
I am using nvidia drivers 313.18
#4 Updated by danij almost 12 years ago
- Priority: 1 --> 5
#5 Updated by skyjake almost 12 years ago
All signs point to this being a video driver issue, thus closing the bug.
#6 Updated by skyjake over 11 years ago
- labels: --> OpenGL
- status: open --> closed
- assigned_to: Jaakko Keränen
#7 Updated by hasufell over 11 years ago
Can't reproduce it anymore anyway with latest git and nvidia-drivers-325.08.