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rhargrave's activity

From 2015-05-14 to 2015-05-27

2015-05-27

21:01 Doomsday Engine Feature #1601: Package management
What foundation would the backend be built on? rhargrave
20:49 Doomsday Engine Feature #2072 (New): Gracefully exit to Home on fatal error in a game (e.g., DED/resource error)
There are many conditions that can cause plugins to crash. While none of these are actually bugs (but rather may be c... rhargrave
20:21 Doomsday Engine Feature #2029 (Rejected): Get the Doom64 lighting system working in Doom64TC
Issue rejected as it was caused by lack of definition files. rhargrave

2015-05-17

06:17 Doomsday Engine Feature #2037: [Linux] Get Doomsday working with Clang
Build with clang and -O0 earlier. Tried starting a new game and it looks like a stack overflow occurred in @map.cpp@ ... rhargrave
04:48 Doomsday Engine Feature #2037: [Linux] Get Doomsday working with Clang
I saw that, and was somewhat excited.
I'll run off a clang build and post back. This time around, I'll also grab ...
rhargrave

2015-05-15

23:36 Doomsday Engine Revision ef521aed (github): Fix|libdoom: st_stuff had a bad merge that resulted in ST_ClosAll becoming HU_WakeWidgets. Reimplemented HU_WakeWidgets and ST_CloseAll
rhargrave
23:36 Doomsday Engine Revision 9ee7cd69 (github): Fix|libheretic: a bad merge swallowed up HU_WakeWidgets
rhargrave
 

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