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# Tracker Status Priority Subject Assignee Updated % Done
2450 Bug New Normal weapon stretched Deng Team 2021-02-22 04:19

2449 Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2383 Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2370 Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

2257 Bug New Normal FIREBLU texture replacements blink in Doom II 2017-07-18 11:01

2256 Bug New Normal Sky clipping through ceiling 2017-07-18 11:02

2239 Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

2233 Bug New Normal Fov 160 issues with texture filtering skyjake 2018-10-27 16:08

2195 Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

2194 Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2188 Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2180 Bug New Normal Task bar shows only partially (Intel Mobility) 2017-04-03 14:19

2170 Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

2160 Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

2159 Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2123 Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

2104 Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2096 Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2094 Bug New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2017-04-03 13:39

2091 Bug New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2017-04-03 13:40

2048 Bug New High Particle effects obscure map objects 2017-04-03 13:46

2041 Bug New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2017-04-03 13:48

1968 Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1958 Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

1942 Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

1928 Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1865 Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1863 Bug New Low [automap] line updating 2017-04-03 14:12

1819 Bug New Normal Mobj Particles won't start. 2017-04-03 14:16

1815 Bug New Normal Screen wipe still smoothed with Vanilla renderer profile (console transition) 2018-11-05 17:31

1783 Bug New Normal Ambient occlusion crosses sectors with different heights 2017-04-03 14:23

1699 Feature New High Particle renderer 2.0 2017-04-03 18:55

1694 Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

1677 Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1663 Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1631 Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1625 Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1623 Feature Progressed Urgent Shaders skyjake 2018-10-27 15:14

1622 Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1597 Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1592 Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1573 Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1546 Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1542 Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1535 Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1476 Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1430 Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1416 Feature New Urgent [Doom] Invisible "fuzz" effect 2017-04-03 18:43

1414 Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1368 Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

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