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# Tracker Status Priority Subject Assignee Updated % Done
2449 Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2383 Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2195 Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

2188 Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2170 Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

2160 Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

2159 Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2123 Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

1865 Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1699 Feature New High Particle renderer 2.0 2017-04-03 18:55

1694 Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

1677 Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1663 Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1625 Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1623 Feature Progressed Urgent Shaders skyjake 2018-10-27 15:14

1622 Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1573 Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1546 Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1542 Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1535 Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1476 Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1430 Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1416 Feature New Urgent [Doom] Invisible "fuzz" effect 2017-04-03 18:43

1414 Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1368 Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1364 Feature New Low More options for pt_line type particles 2019-11-29 15:26

1362 Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1336 Feature New Normal Random textured particle direction 2019-11-29 16:43

1335 Feature New Normal Random particle types 2019-11-29 16:42

1323 Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1314 Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1305 Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1289 Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1287 Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1276 Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1264 Feature New Normal Conditional decorations 2019-11-29 16:20

1242 Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1233 Feature New High Surface decorations using 3D models 2015-12-22 13:15

390 Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

6 Feature Progressed Normal Draw lens flares using GL2 skyjake 2016-08-09 11:05

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