Project

General

Profile

Activity

From 2021-01-21 to 2021-02-03

2021-02-03

13:41 Revision 78076b29 (github): Fixed|macOS: Camera doesn't move downwards
Another float-to-unsigned cast that clamps negative values to zero.
IssueID #2436
skyjake
13:39 Revision 52c921f0 (github): Fixed|macOS: Camera doesn't move downwards
Another float-to-unsigned cast that clamps negative values to zero.
IssueID #2436
skyjake
13:33 Revision 5a4b184e (github): Fixed|macOS: Bullet angles restricted to 0-180 degrees
IssueID #2436 skyjake
13:32 Revision a564c311 (github): Fixed|macOS: Bullet angles restricted to 0-180 degrees
IssueID #2436 skyjake

2021-02-01

22:58 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
skyjake wrote:
> DOOMMarine117 wrote:
> > race condition?
> >
> > whats that?
>
> That's a programming term f...
DOOMMarine117
21:58 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
DOOMMarine117 wrote:
> race condition?
>
> whats that?
That's a programming term for a problem where multiple ...
skyjake
21:50 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
skyjake wrote:
> This requires some investigation. I suspect the crash is caused by a race condition in Doomsday's f...
DOOMMarine117
21:15 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
This requires some investigation. I suspect the crash is caused by a race condition in Doomsday's file indexing.
>...
skyjake
20:55 Bug #2448 (New): crashes when configuring mods an wads folder an video an audio settings.
Hi, i just recently came back to doomsday for 2.3 update. it crashes after you configure the wads an mods folders an ... DOOMMarine117
09:30 Revision c066308c (github): Fixed|Hexen: Sky height in translated Map Info definitions
IssueID #2447 skyjake
09:28 Revision e7bdb8f1 (github): Fixed|Hexen: Sky height in translated Map Info definitions
IssueID # 2447 skyjake
09:27 Bug #2447 (Resolved): [Hexen] Sky texture is not tall enough
In Hexen, no Sky definitions are currently being used because MAPINFO is translated into Map Info definitions on the ... skyjake

2021-01-31

19:16 Revision b9de8545 (github): Fixed|Heretic: Sky textures are incorrectly sized
The SKY* patches in Heretic are 200 pixels tall even though the texture is declared as 128 pixels tall. The extra hei... skyjake
19:12 Bug #2446 (Resolved): [Heretic] Sky texture is stretched and only partially visible
skyjake
15:00 Bug #2446 (Resolved): [Heretic] Sky texture is stretched and only partially visible
It appears there is a regression in the sky renderer (or sky definitions) of Heretic that cause the sky texture to be... skyjake
19:11 Revision cc7a8622 (github): Fixed|Heretic: Sky textures are incorrectly sized
The SKY* patches in Heretic are 200 pixels tall even though the texture is declared as 128 pixels tall. The extra hei... skyjake
09:51 Revision f25e5b17 (github): CMake: Option for installing to "products"
Added a build option to enable installing to the "products" directory. skyjake
09:42 Revision f97451ca (github): CMake|Amethyst: Check user's local bin dir
skyjake
09:41 Revision 9938374e (github): Amethyst: Finding Qt 5 using CMake
skyjake

2021-01-24

14:42 Bug #2445: Doomsday Crashes When Loading Master Levels for Doom II
Sorry, just wanted to add that by Hexen II, I really mean Hexen: Deathkings of the Dark Citadel. wzbhptguuk
14:10 Bug #2445 (New): Doomsday Crashes When Loading Master Levels for Doom II
Thanks for hard work on the Source Port.
I am currently running Doomsday 2.3 on Gentoo Linux (Hardened, Systemd, N...
wzbhptguuk
13:15 Revision 9d232ccb (github): Trying to work around a `windres` error
Some problem with the preprocessor defines. skyjake
10:20 Bug #2440: [2.3] Render Hack Regressions
Completed my journey through Doom II, the only thing out of the blue that I saw was in Map05, in the room with the hi... sonicdoommario
10:10 Revision 5558bb72 (github): Version/metadata updates
skyjake
10:08 Revision 1e8c5cee (github): Updated copyright year
skyjake
09:46 Revision 8ae0e20e (github): Windows: Executable metadata updates
skyjake
07:58 Revision 8a47feb5 (github): Windows|MSYS: Get Inno Setup location from registry
skyjake
07:53 Revision d4892995 (github): Fixed|Client: Wrong OpenGL version in error message
skyjake

2021-01-23

18:30 Revision 10b1cc4d (github): Windows|MSYS: Sign all the binaries and the Inno Setup installer
skyjake
17:48 Revision c8271dbb (github): Windows|MSYS: Create an Inno Setup installer
CPack does an External package that creates an EXE installer
for Windows using Inno Setup.
Still missing signing of ...
skyjake
10:16 Bug #2440: [2.3] Render Hack Regressions
Throwing another regression here after playing through Ultimate Doom. In E3M3, there are black spaces in the sky in t... sonicdoommario
08:23 Revision c06585a9 (github): CMake: Disable SDK by default
The SDK is no longer relevant to be installed on its own. skyjake
08:21 Revision 887b8780 (github): CMake|GameKit: Fixed deployment when DE_ENABLE_SDK is disabled
skyjake
06:39 Revision 059e579e (github): Windows|MSYS: Small patch for glbinding v3.0.2
A missing header? skyjake
06:39 Revision a6c64e4a (github): Windows|MSYS: Fixing problems with Turbo build option
skyjake

2021-01-22

16:26 Revision 4497c967 (github): Cleanup: Undefine SDL's "main" macro
This is needed so a build with merged sources doesn't fail. skyjake
 

Also available in: Atom