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From 2021-01-01 to 2021-01-14

2021-01-14

20:08 Bug #2441 (Closed): [3.0] build deps libraries are installed in different subdir (not found by executable)
skyjake
07:54 Bug #2441: [3.0] build deps libraries are installed in different subdir (not found by executable)
Works great with latest git now, thank you. thesourcehim
11:30 Bug #2444 (New): doom2-nerve: misaligned textures on map05
See the attached screenshot, it's the back side of a scull switch. It has half a scull on it. While playing this via ... thesourcehim
07:59 Bug #2443 (New): [3.0] External textures load process ignores game id subfolders
I mentioned this on the forum, reporting here to track the issue properly. When using texture packs like dhtp the gam... thesourcehim

2021-01-13

22:14 Revision aa36c919 (github): Fixed|Renderer: Align plane textures with non-64x64 size
Adapted for 2.3, where the client-side subspace class is not separated yet.
IssueID #2442
skyjake
22:06 Revision 61f94b5e (github): Fixed|Renderer: Align plane textures with non-64x64 size
IssueID #2442 skyjake
22:06 Bug #2442 (Resolved): Plane texture misalignment with non-64x64 size
Plane textures are by default aligned to a 64x64 grid. However, if the plane material has a different size, coordinat... skyjake
21:46 Bug #2441 (In Progress): [3.0] build deps libraries are installed in different subdir (not found by executable)
skyjake
21:44 Bug #2441: [3.0] build deps libraries are installed in different subdir (not found by executable)
Pushed commit:bd6d6670bfa4aa35, but haven't tested it yet. skyjake
21:23 Revision bd6d6670 (github): Linux|libcore|libgui: Library install directory
Directories.cmake defines where libraries are supposed to be installed. skyjake

2021-01-11

20:28 Bug #2441 (Closed): [3.0] build deps libraries are installed in different subdir (not found by executable)
When using 'make install' command after build (with custom install prefix), almost all libraries go to lib64 subdirec... thesourcehim
09:07 Bug #2440 (New): [2.3] Render Hack Regressions
With the stable release of 2.3, I thought it'd be better to start another thread. I was able to run through TNT and P... sonicdoommario

2021-01-08

21:55 Revision 722e3416 (github): macOS|Fixed: Invalid map culling
In an arm64 build, conversion from float/double to uint16_t behaves differently than in x86_64: half of 16-bit binang... skyjake
21:38 Revision a79bf1bb (github): macOS|Fixed: Missing textures on M1 Macs
For some reasons, using a switch-case when sampling the batch textures fails to select anything above batchIndex 0 on... skyjake
21:24 Revision 6af51888 (github): Bumped version number to 2.3.1 (RC)
skyjake
16:21 Bug #2436: Incompatibility with the new M1
Fair enough, I don't understand the techno-jargon behind this ;) but I'll look at the RC version update tomorrow/the ... applecrypt
14:40 Bug #2436: Incompatibility with the new M1
applecrypt wrote:
> I'll look at downloading the latest version later - I'm assuming it'll be the nightly build?
...
skyjake
14:33 Bug #2436: Incompatibility with the new M1
Brilliant!!! And congrats on a fine purchase too. I'll look at downloading the latest version later - I'm assuming it... applecrypt
12:53 Bug #2436 (In Progress): Incompatibility with the new M1
Good news, I now have the pleasure of owning an M1 MacBook Air and have found a workaround for the missing texture is... skyjake
13:48 Bug #2406 (Closed): [Windows] Color adjustments are not being applied
skyjake
13:47 Bug #2426 (Rejected): Segfault on startup
Judging by the stack trace, this looks very much like a XRanR/X11 video driver problem. Seems unrelated to Doomsday skyjake
13:42 Revision 482c83e2 (github): macOS|Fixed: Invalid map culling
In an arm64 build, conversion from float/double to uint16_t behaves differently than in x86_64: half of 16-bit binang... skyjake
12:50 Revision e99ebb16 (github): macOS|Fixed: Missing textures on M1 Macs
For some reasons, using a switch-case when sampling the batch textures fails to select anything above batchIndex 0 on... skyjake
11:59 Revision eb8491bf (github): macOS|CMake: Compatibility with Xcode's new build system
skyjake

2021-01-07

21:27 Revision d62cfa72 (github): Cleanup
skyjake
14:30 Revision ece546f4 (github): Updated .gitignore
skyjake
14:30 Revision 551265c6 (github): macOS|Builder: Check for new Homebrew directory
skyjake
14:30 Revision d202e8c8 (github): FMOD: Updated for FMOD Programmers API 2
Some API changes compared to version 1. skyjake
14:29 Revision b43e5443 (github): macOS|libgui: Ignore additional warnings (Obj-C)
skyjake

2021-01-03

07:22 Feature #2439 (New): Copy/paste to/from clipboard in the command prompt
The command prompt (and any other input field) should support standard desktop clipboard copy and paste shortcuts.
...
skyjake

2021-01-02

07:43 Revision e482cbb5 (github): DataBundle: Improved version number detection
Single-component version numbers need a special exception so any number at the end of a file name isn't treated as a ... skyjake
 

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