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From 2003-10-28 to 2003-11-10

2003-11-10

19:30 Bug #153: External window size on exit
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Erf, never mind the above comment. It DOES happen in DX
chrisdragon
19:26 Bug #153: External window size on exit
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I just tested Direct 3d, it doesn't appear to happen. It's
just a minor annoyance wh...
chrisdragon
11:11 Bug #153: External window size on exit
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Does this happen with the Direct3D renderer, too? Or just
OpenGL?

This is a bit o...
skyjake
13:02 Bug #154: Masked texture lines
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Here are some examples :-
1.Arctic_se (wolfendoom) map 09 - at very start look up 4...
robinpalmer
11:18 Bug #154: Masked texture lines
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Could you give some examples of PWADs where this occurs?
skyjake
11:20 Feature #1305: Particle generator flag: instantly kill generator
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Yes I'm refering to monsters where the generator is still activ
on the corpse.
danij
11:15 Feature #1308: Splitscreen multiplayer
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Ok some of this is done in 1.8 Alpha , But you can still control
only one player at ...
jaquboss
11:09 Bug #152: Increased disk activity
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I haven't experienced this problem myself.
skyjake
11:05 Bug #148: Netplay refusing to fully work
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I have seen this a few times. There must be a set of
circumstances that lead to the ...
skyjake

2003-11-09

01:51 Feature #1309: EAX Advanced HD Support
Out of date. danij

2003-11-07

20:28 Feature #1310 (Closed): Specular maps
For more realistic water models walls etc.
*Labels:* Graphics
jaquboss

2003-11-05

20:56 Bug #152: Increased disk activity
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There is a long disscussion concerning this problem in
newdoom forums under Technic...
lexa2
03:45 Bug #156 (Closed): Kicks window is shown at the bottom of windows Z-Order.
I.e. when I start kiks, its window shows under all other
windows on desktop (I mean, I need to click Kiks title on ...
lexa2
03:39 Bug #155 (Closed): Loading a savegame after erasing client.id leads to crash.
Found it after 'refreshing' installation of Doomsday, i.e.
installing a new copy of engine to a new folder, copying...
lexa2

2003-11-03

11:19 Bug #152: Increased disk activity
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There is also sometime increased disk activity (causing
momentary frame rate drops ...
aemitchell

2003-11-02

14:18 Feature #1309 (Closed): EAX Advanced HD Support
Could it be supported? Especially occlusions and morphing.
*Labels:* Sound
ton80

2003-11-01

12:56 Feature #1201: Dynamic shadows
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Uhhh.... shadowlimit?
chilvence
12:55 Feature #1303: Weapon Recoil
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None have any in the vanilla doom exe files
chrisdragon
12:50 Feature #1308 (Progressed): Splitscreen multiplayer
Splitscreen coops in legacy are great.
(better that LANcoop games)
Let´s add splitscreen to Doomsday!!!
jaquboss
12:47 Feature #1145: ATI TRUFORM for models
_(originally posted by anonymous SF.net user)_
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I made a couple of screenshots of wha...
skyjake

2003-10-31

04:16 Bug #154 (Closed): Masked texture lines
Have as an option (or default) clamping of masked
textures to get rid of those ugly black lines in some
custom pw...
robinpalmer
 

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