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# Tracker Status Priority Subject Assignee Updated % Done
2257 Bug New Normal FIREBLU texture replacements blink in Doom II 2017-07-18 11:01

1923 Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1896 Bug Closed Normal Validating Group def tic durations (value -1 is mishandled/unsupported) danij 2015-03-07 04:11

1864 Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1625 Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1549 Feature Rejected Low Material property that allows disabling ambient occlusion 2019-11-29 15:46

1519 Feature Rejected Normal Custom pixel aspect ratio for a material 2019-11-29 18:53

1483 Feature Closed Normal Shine maps and mask (greyscale or palleted) 2019-11-29 18:48

1329 Feature Closed Normal Improved specularity with shiny skins 2016-08-09 10:59

965 Bug Closed Normal [XG] Plane texture class gives new flat a tint of 0 danij 2014-10-16 07:14

910 Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

908 Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

606 Bug Closed Normal Shiny texture coordinate issues 2017-04-03 15:00

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