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Target version
2337
Feedback
Normal
No doom II can be selected from the master list in the server tab
tacgnol
2019-06-26 04:35
Doomsday Engine - 2.3.x
1993
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2015-03-12 12:51
Doomsday Engine - Modding
1915
Feedback
Lowest
Click-to-focus also handled as UI click
Deng Team
2014-11-28 11:31
Doomsday Engine - Input and game controllers
1817
Feedback
Normal
Premap infine and preplaying music oversight
vermil
2014-05-30 12:03
Doomsday Engine - Modding
2455
Resolved
Normal
rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only
Deng Team
2021-03-20 14:23
Doomsday Engine - Build system and tools
2447
Resolved
Normal
[Hexen] Sky texture is not tall enough
skyjake
2021-02-01 09:27
Doomsday Engine - 2.3.1
2446
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 15:00
Doomsday Engine - 2.3.1
2442
Resolved
Low
Plane texture misalignment with non-64x64 size
skyjake
2021-01-13 22:06
Doomsday Engine - 2.3.1
2431
Resolved
Normal
Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only
skyjake
2020-09-21 00:47
Doomsday Engine - Build system and tools
2085
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2015-06-08 08:39
Doomsday Engine - Modding
2025
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2015-05-02 23:12
Doomsday Engine - Modding
2017
Progressed
Normal
Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding
skyjake
2015-04-29 23:10
Doomsday Engine - Build system and tools
1952
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2015-01-27 20:57
Doomsday Engine - Modding
1929
Progressed
Normal
Sprite priority handling
2014-12-12 20:31
Doomsday Engine - Modding
1821
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2014-06-14 12:22
Doomsday Engine - Vanilla / Gameplay
1808
Progressed
High
New sprites in addons do not work
2014-05-20 10:40
Doomsday Engine - Modding
1734
Progressed
Low
Games' Help InFine scripts have no sounds
2014-03-11 12:42
Doomsday Engine - Vanilla / Gameplay
1606
Progressed
Normal
M_THERMM and HUD message font replacement
2013-10-19 16:53
Doomsday Engine - Modding
1591
Progressed
Low
[BSP] Fully overlapped map geometry is not always split
2013-10-18 10:55
Doomsday Engine - Modding
1104
Progressed
Normal
Replacement flats VS texture animations
2012-12-18 14:50
Doomsday Engine - Modding
1089
Progressed
High
[MP] Client cannot dismiss "Help/Info" finale
2012-09-18 10:48
Doomsday Engine - Multiplayer
966
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2011-07-20 17:20
Doomsday Engine - Rendering
921
Progressed
High
Blockmap-defined Linedef crossing order
2010-06-22 23:07
Doomsday Engine - Vanilla / Gameplay
778
Progressed
Urgent
Gamepad usability issues
2009-09-17 16:56
Doomsday Engine - Input and game controllers
566
Progressed
Low
[Resampler] Low quality sound samples play distorted
2008-11-06 21:14
Doomsday Engine - Modding
287
Progressed
Low
Changes to BLOOD states ignored
2006-05-31 08:44
Doomsday Engine - Modding
251
Progressed
High
[Doom] Nightmare monsters sometimes not fast
2005-08-23 00:27
Doomsday Engine - Vanilla / Gameplay
2436
In Progress
Normal
Incompatibility with the new M1
skyjake
2020-11-24 12:51
Doomsday Engine - 2.3.1
2376
In Progress
Low
Map geometry is garbled using GCC 5 on Fedora
skyjake
2019-12-23 07:52
Doomsday Engine - Build system and tools
2370
In Progress
Normal
[2.3 Unstable] Render Hack Regressions
skyjake
2019-12-14 21:12
Doomsday Engine - Rendering
2354
In Progress
Normal
Compatibility with TNT: Revilution (MAP30)
skyjake
2019-11-26 15:49
Doomsday Engine - Modding
1876
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2014-10-11 11:08
Doomsday Engine - Modding
2471
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
2470
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2467
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2464
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2463
New
Normal
Game controllers
skyjake
2021-09-02 23:15
Doomsday Engine - Input and game controllers
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2458
New
Normal
2.3.1 stable: changing audio backend while game is running hangs doomsday
skyjake
2021-04-29 11:32
Doomsday Engine - 2.3.x
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2456
New
Normal
Stable 2.3.1 linux: audio output is not saved
skyjake
2021-04-14 19:27
Doomsday Engine - 2.3.x
2454
New
Normal
Map geometry is garbled in 2.3.X on Fedora 33
Deng Team
2021-03-20 14:05
Doomsday Engine - 2.3.x
2452
New
Normal
Clip code error
Deng Team
2021-02-19 18:33
Doomsday Engine - Vanilla / Gameplay
2451
New
Normal
ringing sound
skyjake
2021-02-17 23:00
2450
New
Normal
weapon stretched
Deng Team
2021-02-17 16:28
Doomsday Engine - Rendering
2448
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-01 20:55
Doomsday Engine - 2.3.x
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
2444
New
Normal
doom2-nerve: misaligned textures on map05
skyjake
2021-01-14 11:30
Doomsday Engine - 3.0
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2.3
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