Project

General

Profile

Chronological bugs

Apply Clear

# Status Priority Subject Assignee Created Target version
2323 New Normal Saved games are deleted after opening game 2019-03-10 23:38
2301 New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2018-12-11 21:13 Doomsday Engine - 2.3.x
1980 New Low Client should refuse to use the same userdir as another already running client 2015-02-16 00:19 Doomsday Engine - 2.3.x
2329 New Normal Gnome Icon 2019-05-01 19:32 Doomsday Engine - 3.0
2259 New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2017-07-23 16:26 Doomsday Engine - 3.0
1042 New High [Windows] Alt key and console activation 2012-05-15 08:16 Doomsday Engine - 3.0
1041 New High [Windows] Pressing Alt/AltGr key confuses turning 2012-05-15 07:57 Doomsday Engine - 3.0
1999 New Normal Window focus/close events ignored during busy mode (should defer) 2015-03-18 15:25 Doomsday Engine - Input and game controllers
1981 New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2015-02-18 11:54 Doomsday Engine - Input and game controllers
1880 New High Key repeat rate is dependent on the user's configuration at OS level 2014-10-16 23:50 Doomsday Engine - Input and game controllers
1828 New Low Tutorial doesn't claim mouse after clicking during launch 2014-06-19 13:12 Doomsday Engine - Input and game controllers
1709 New Low Infine events interfere with taskbar 2014-01-07 20:56 Doomsday Engine - Input and game controllers
1091 New Low No sound effect played when pressing F7 or F8 2012-09-26 18:05 Doomsday Engine - Input and game controllers
778 Progressed Urgent Gamepad usability issues 2009-09-17 16:56 Doomsday Engine - Input and game controllers
2326 New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-04-06 15:47 Doomsday Engine - Modding
2324 New Normal Sky texture issue upon MOD loading/unloading in game 2019-03-24 22:24 Doomsday Engine - Modding
2282 New Normal Doom64 Absolution uncaught exception 2018-09-10 12:44 Doomsday Engine - Modding
2120 New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2015-10-11 22:17 Doomsday Engine - Modding
2107 New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2015-08-03 12:02 Doomsday Engine - Modding
2090 New Normal Missile with no death state error 2015-06-13 22:25 Doomsday Engine - Modding
2085 Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) 2015-06-08 08:39 Doomsday Engine - Modding
2084 New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2015-06-08 03:02 Doomsday Engine - Modding
2027 New Normal Doom64TC map is missing 'on' textures for switches 2015-05-03 00:46 Doomsday Engine - Modding
2021 New High Doom64's ingame music is severely broken 2015-04-30 18:52 Doomsday Engine - Modding
2012 New Normal [Doom] Boom bug in Memento Mori II 2015-04-08 17:01 Doomsday Engine - Modding
1957 New Low [Doom] God Mode cheat doesn't respect Values def 2015-01-30 20:18 Doomsday Engine - Modding
1952 Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2015-01-27 20:57 Doomsday Engine - Modding
1929 Progressed Normal Sprite priority handling 2014-12-12 20:31 Doomsday Engine - Modding
1925 New Normal [Doom] Values def can't change nightmare skill level option 2014-12-04 22:34 Doomsday Engine - Modding
1923 New Normal PNG textures render as solid black (embedded in WAD) 2014-12-04 13:55 Doomsday Engine - Modding
1858 New Low 0 tic/time handling 2014-08-22 11:08 Doomsday Engine - Modding
1816 New Normal First sound played at map start up erroneously doesn't play 2014-05-30 11:58 Doomsday Engine - Modding
1808 Progressed High New sprites in addons do not work 2014-05-20 10:40 Doomsday Engine - Modding
1723 New Normal [Value def's] impossible to remove pistol 2014-02-02 22:26 Doomsday Engine - Modding
1718 New Low Inventory item display/selection issues 2014-01-25 01:02 Doomsday Engine - Modding
1660 New Normal Player start near wall leads to misplaced player 2013-11-10 22:08 Doomsday Engine - Modding
1606 Progressed Normal M_THERMM and HUD message font replacement 2013-10-19 16:53 Doomsday Engine - Modding
1593 New Low [Doom] Excess state in rocket explosion 2013-10-18 10:58 Doomsday Engine - Modding
1591 Progressed Low [BSP] Fully overlapped map geometry is not always split 2013-10-18 10:55 Doomsday Engine - Modding
1104 Progressed Normal Replacement flats VS texture animations 2012-12-18 14:50 Doomsday Engine - Modding
1092 New Low [Chex/HacX] Weapon names in Controls menu 2012-10-03 19:20 Doomsday Engine - Modding
1064 New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2012-07-09 22:27 Doomsday Engine - Modding
1058 New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2012-06-20 16:12 Doomsday Engine - Modding
1032 New Normal [Heretic] Badguy auto/raise lower to camera 2012-04-24 09:31 Doomsday Engine - Modding
1031 New Normal Shootable triggers and freelook 2012-04-20 13:31 Doomsday Engine - Modding
995 New Low [Doom] Shotgun Guy drops multiple Shotguns? 2012-03-04 10:30 Doomsday Engine - Modding
972 New Normal [Doom] Lost Souls infinite Z height 2011-10-25 19:54 Doomsday Engine - Modding
970 New Low [Doom] Evil Eye height issue 2011-10-19 09:03 Doomsday Engine - Modding
964 New Normal [XG] Sounds ignore defined group 2011-06-17 07:48 Doomsday Engine - Modding
963 New Normal "spawnmobj" baddies auto wake up in area the player has shot 2011-06-13 20:18 Doomsday Engine - Modding
(1-50/236) Per page: 50, 250

Also available in: Atom CSV PDF