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# Tracker Status Priority Subject Assignee Created
2407 Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23
1531 Feature New Normal "take" cmd to take away pickup powers 2011-03-30 12:31
1388 Feature New High 3D floors (Z-overlapped sectors) 2005-09-19 02:04
1587 Feature New Normal 3D weapon behaviour 2013-09-29 22:40
2340 Feature New Normal A new MP game mode: no respawn 2019-08-02 10:28
2325 Feature New High A way to vote for a specific map 2019-03-25 06:28
438 Feature New Low Accurately hit testing fast projectiles (compatibility option) 2007-03-14 14:18
2430 Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:25
1203 Feature Progressed High Additional save slots — revised save management skyjake 2003-06-20 19:42
1979 Feature Feedback Normal Additional sound formats 2015-02-13 23:46
1865 Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48
390 Feature New Low Alignpitch/yaw flags for model particles 2007-01-03 14:52
1181 Feature New Normal Ambient sounds (in XG sectors) 2003-06-07 15:59
1727 Feature New Normal Apply colored sector lighting by sector via DED 2014-02-09 19:43
2281 Feature New Normal Apply Values in Hexen skyjake 2018-08-29 09:17
1626 Feature New Normal Area-based fog 2013-10-22 08:02
1539 Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2011-06-18 00:09
1276 Feature New Normal Attach dynamic lights on models 2003-09-04 17:32
1658 Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2013-11-07 10:05
1763 Feature New Normal Autosaving 2014-04-18 08:14
1768 Feature Progressed High Boom compatibility 2014-04-18 08:39
1325 Feature Progressed High Boom line types and sectors 2004-02-08 22:03
2155 Feature New Normal BOOM support for sunlust.wad 2016-04-02 01:34
2355 Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03
1749 Feature New High Built-in effects should come in resource packs skyjake 2014-04-16 20:01
1412 Feature New Low Camera effect: screen shaking 2006-08-03 19:54
2434 Feature New Normal CHEX3 v1.4 Deng Team 2020-11-05 17:21
1447 Feature New Normal Co-op player actions (giving, healing) 2007-05-24 07:44
1547 Feature New Low Command for manipulating numeric controls 2011-10-02 16:57
1688 Feature New High Command line options documented with Amethyst 2013-12-23 13:45
1648 Feature Progressed Urgent Complete vanilla DOOM emulation 2013-11-02 14:26
2336 Feature New Normal Comprehensive server info and metadata 2019-06-24 14:43
1264 Feature New Normal Conditional decorations 2003-08-12 13:19
2288 Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45
2241 Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2017-04-05 18:55
1394 Feature New High Consistent map scoping in definitions 2005-11-06 10:50
1633 Feature New High Console commands and Doomsday Script skyjake 2013-10-22 15:32
1217 Feature New Normal Controls for all supported games adjusted at the same time 2003-06-30 20:12
1917 Feature New Normal Copy alert text to Clipboard 2014-11-29 00:57
2439 Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22
2160 Feature Progressed Low Custom screenshader support and profiles Deng Team 2016-05-21 21:56
1232 Feature New Low Customiseable barrel explosion damage 2003-07-09 23:43
1407 Feature Progressed Normal Customizable console keys 2006-07-31 21:49
1153 Feature New High Customizable intermissions 2003-05-17 10:10
1618 Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2013-10-21 08:28
1183 Feature New Normal Default values printed with "help" 2003-06-13 10:52
1579 Feature New Low Dehacked 2.0 support 2012-12-20 13:07
1764 Feature New Normal DMU 2.0: Generate network deltas 2014-04-18 08:22
6 Feature Progressed Normal Draw lens flares using GL2 skyjake 2013-10-11 09:40
1201 Feature New High Dynamic shadows skyjake 2003-06-19 16:09
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