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#
Tracker
Status
Priority
Subject
Assignee
Created
1190
Feature
Progressed
High
External scripts for mobj behavior
skyjake
2003-06-15 14:47
1201
Feature
New
High
Dynamic shadows
skyjake
2003-06-19 16:09
1203
Feature
Progressed
High
Additional save slots — revised save management
skyjake
2003-06-20 19:42
1301
Feature
Progressed
High
Redesigned DED Reader
skyjake
2003-10-05 10:15
1362
Feature
New
Normal
Smoothing of dynlights & halos
skyjake
2004-09-01 17:29
1513
Feature
New
Low
Examples with escaped quotes in context help for ccmd alias
skyjake
2010-03-31 13:45
1539
Feature
Progressed
Normal
Armor, powerups (object status) controls 3D model representation
skyjake
2011-06-18 00:09
1552
Feature
New
Normal
Tag 667 Compatibility Option
skyjake
2012-02-11 21:13
4
Feature
In Progress
Normal
UI improvements
skyjake
2013-10-11 07:34
6
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2013-10-11 09:40
7
Feature
Progressed
Urgent
Next-gen renderer (codename "Gloom")
skyjake
2013-10-11 09:46
1601
Feature
In Progress
Urgent
Package management
skyjake
2013-10-18 13:41
1608
Feature
Progressed
High
Integrate Doomsday Script
skyjake
2013-10-19 18:57
1615
Feature
Progressed
Normal
Sloped planes
skyjake
2013-10-20 21:28
1623
Feature
Progressed
Urgent
Shaders
skyjake
2013-10-22 07:53
1633
Feature
New
High
Console commands and Doomsday Script
skyjake
2013-10-22 15:32
1635
Feature
Resolved
Normal
HDR rendering
skyjake
2013-10-23 08:30
1647
Feature
Progressed
High
Replace FS1 with FS2-based resource management
skyjake
2013-10-31 22:26
1658
Feature
New
High
Automatic port forwarding (UPnP/NAT-PMP/PCP)
skyjake
2013-11-07 10:05
1749
Feature
New
High
Built-in effects should come in resource packs
skyjake
2014-04-16 20:01
1754
Feature
New
High
Start local server using client GUI
skyjake
2014-04-18 07:36
1758
Feature
New
Low
Separate left/right modifier keys (Shift, Alt, etc.)
skyjake
2014-04-18 07:53
1765
Feature
New
High
Multiplayer savegames (co-op)
skyjake
2014-04-18 08:26
1793
Feature
New
Normal
Use rich formatting in help strings
skyjake
2014-05-01 11:21
1877
Feature
New
Normal
[Updater] Use Sparkle for automatic updates (on OS X)
skyjake
2014-10-14 11:54
1886
Feature
In Progress
Urgent
Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
skyjake
2014-10-20 15:17
1891
Feature
Progressed
Low
Notification area animations
skyjake
2014-10-28 11:43
1920
Feature
New
Normal
Tree navigator widget (libappfw)
skyjake
2014-12-03 21:59
1945
Feature
Resolved
Urgent
Efficient reuse of world geometry across multiple frames/passes
skyjake
2015-01-13 13:44
1962
Feature
New
High
Revised network protocol based on libshell
skyjake
2015-02-11 10:18
1976
Feature
New
Normal
Replace old Save/Load menu with new UI widgets
skyjake
2015-02-12 13:22
1986
Feature
New
High
[MP] Configure what the server does when an episode ends
skyjake
2015-03-02 08:52
2057
Feature
New
Normal
Multiple client instances
skyjake
2015-05-16 15:24
2153
Feature
New
Normal
Modern multiplayer chat UI
skyjake
2016-03-27 08:29
2159
Feature
New
Normal
Enhanced control over model animation sequences
skyjake
2016-05-13 13:58
2170
Feature
Progressed
Normal
Improved sequence-based model animation mechanism
skyjake
2016-08-07 08:51
2184
Feature
New
Normal
Keyboard navigation: bindable controls
skyjake
2016-11-20 14:46
2185
Feature
In Progress
High
Package repositories
skyjake
2016-11-20 19:04
2192
Feature
New
Low
Procedural images generated based on a text file (.deimage)
skyjake
2017-01-10 12:54
2241
Feature
Progressed
Normal
Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
2017-04-05 18:55
2281
Feature
New
Normal
Apply Values in Hexen
skyjake
2018-08-29 09:17
2286
Feature
New
Normal
Editing all global Doomsday key bindings
skyjake
2018-10-12 19:45
2288
Feature
New
Normal
Configure all multiplayer game options via GUI
skyjake
2018-10-27 14:45
2289
Feature
New
Normal
Filtering game profiles in Home using search terms
skyjake
2018-10-27 19:07
2298
Feature
New
Normal
Upgrade Assimp to latest 4.x version
skyjake
2018-11-20 15:49
2304
Feature
New
Normal
OGG/FLAC custom loop tags
skyjake
2018-12-13 10:08
2390
Feature
New
Normal
[FMOD] Ogg Vorbis custom loop point tags
skyjake
2019-12-31 11:00
2392
Feature
New
Normal
Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level
skyjake
2020-01-01 17:04
2393
Feature
New
Normal
Map selection UI for Master Levels for Doom II (Episode with additional packages)
skyjake
2020-01-03 06:44
2403
Feature
New
Normal
User-provided particle texture flipbook (atlas)
skyjake
2020-01-17 19:57
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