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# Tracker Status Priority Subject Assignee Created
1190 Feature Progressed High External scripts for mobj behavior skyjake 2003-06-15 14:47
1201 Feature New High Dynamic shadows skyjake 2003-06-19 16:09
1203 Feature Progressed High Additional save slots — revised save management skyjake 2003-06-20 19:42
1301 Feature Progressed High Redesigned DED Reader skyjake 2003-10-05 10:15
1362 Feature New Normal Smoothing of dynlights & halos skyjake 2004-09-01 17:29
1513 Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2010-03-31 13:45
1539 Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2011-06-18 00:09
1552 Feature New Normal Tag 667 Compatibility Option skyjake 2012-02-11 21:13
4 Feature In Progress Normal UI improvements skyjake 2013-10-11 07:34
6 Feature Progressed Normal Draw lens flares using GL2 skyjake 2013-10-11 09:40
7 Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2013-10-11 09:46
1601 Feature In Progress Urgent Package management skyjake 2013-10-18 13:41
1608 Feature Progressed High Integrate Doomsday Script skyjake 2013-10-19 18:57
1615 Feature Progressed Normal Sloped planes skyjake 2013-10-20 21:28
1623 Feature Progressed Urgent Shaders skyjake 2013-10-22 07:53
1633 Feature New High Console commands and Doomsday Script skyjake 2013-10-22 15:32
1635 Feature Resolved Normal HDR rendering skyjake 2013-10-23 08:30
1647 Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2013-10-31 22:26
1658 Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2013-11-07 10:05
1749 Feature New High Built-in effects should come in resource packs skyjake 2014-04-16 20:01
1754 Feature New High Start local server using client GUI skyjake 2014-04-18 07:36
1758 Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2014-04-18 07:53
1765 Feature New High Multiplayer savegames (co-op) skyjake 2014-04-18 08:26
1793 Feature New Normal Use rich formatting in help strings skyjake 2014-05-01 11:21
1877 Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2014-10-14 11:54
1886 Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2014-10-20 15:17
1891 Feature Progressed Low Notification area animations skyjake 2014-10-28 11:43
1920 Feature New Normal Tree navigator widget (libappfw) skyjake 2014-12-03 21:59
1945 Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2015-01-13 13:44
1962 Feature New High Revised network protocol based on libshell skyjake 2015-02-11 10:18
1976 Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2015-02-12 13:22
1986 Feature New High [MP] Configure what the server does when an episode ends skyjake 2015-03-02 08:52
2057 Feature New Normal Multiple client instances skyjake 2015-05-16 15:24
2153 Feature New Normal Modern multiplayer chat UI skyjake 2016-03-27 08:29
2159 Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 13:58
2170 Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 08:51
2184 Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:46
2185 Feature In Progress High Package repositories skyjake 2016-11-20 19:04
2192 Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-01-10 12:54
2241 Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2017-04-05 18:55
2281 Feature New Normal Apply Values in Hexen skyjake 2018-08-29 09:17
2286 Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45
2288 Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45
2289 Feature New Normal Filtering game profiles in Home using search terms skyjake 2018-10-27 19:07
2298 Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2018-11-20 15:49
2304 Feature New Normal OGG/FLAC custom loop tags skyjake 2018-12-13 10:08
2390 Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2019-12-31 11:00
2392 Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-01-01 17:04
2393 Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-01-03 06:44
2403 Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-01-17 19:57
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