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Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2470
Doomsday Engine
Bug
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
2448
Doomsday Engine
Bug
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-16 07:57
2152
Doomsday Engine
Bug
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2018-07-29 16:53
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
2064
Doomsday Engine
Bug
New
Urgent
Bugs in HeXen Multiplayer
2018-07-29 16:53
1989
Doomsday Engine
Bug
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2018-07-29 16:53
1945
Doomsday Engine
Feature
Resolved
Urgent
Efficient reuse of world geometry across multiple frames/passes
skyjake
2018-10-27 15:08
1886
Doomsday Engine
Feature
In Progress
Urgent
Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
skyjake
2019-10-14 10:23
1648
Doomsday Engine
Feature
Progressed
Urgent
Complete vanilla DOOM emulation
2019-12-31 11:10
1630
Doomsday Engine
Feature
New
Urgent
Implement game menus with InFine (InfineWidget)
Deng Team
2019-11-29 12:31
1625
Doomsday Engine
Feature
Progressed
Urgent
Per-pixel surface shading (bump/specular/reflection etc. mapping)
Deng Team
2016-07-06 00:03
1623
Doomsday Engine
Feature
Progressed
Urgent
Shaders
skyjake
2018-10-27 15:14
1622
Doomsday Engine
Feature
New
Urgent
Vanilla depth shading
2019-11-29 23:23
1603
Doomsday Engine
Feature
Progressed
Urgent
Support for id Tech 1 map hacks
2019-12-15 07:34
1601
Doomsday Engine
Feature
In Progress
Urgent
Package management
skyjake
2019-10-14 10:44
1449
Doomsday Engine
Feature
Progressed
Urgent
Setup bindings/controls via taskbar UI
Deng Team
2016-07-05 23:54
1416
Doomsday Engine
Feature
New
Urgent
[Doom] Invisible "fuzz" effect
2017-04-03 18:43
778
Doomsday Engine
Bug
Progressed
Urgent
Gamepad usability issues
2020-05-10 11:09
7
Doomsday Engine
Feature
Progressed
Urgent
Next-gen renderer (codename "Gloom")
skyjake
2018-10-27 16:10
2446
Doomsday Engine
Bug
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 19:12
2413
Doomsday Engine
Feature
New
High
[MP] Configure what the server does after a timeout when no clients connected
skyjake
2020-12-08 08:27
2382
Doomsday Engine
Bug
New
High
Recognizing IWAD/PWAD files with more accuracy (using CRC-32)
skyjake
2020-12-08 08:26
2334
Doomsday Engine
Bug
New
High
Client should load server's data files when connecting via command line
skyjake
2019-12-01 22:34
2326
Doomsday Engine
Bug
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-11-29 22:30
2325
Doomsday Engine
Feature
New
High
A way to vote for a specific map
2019-11-29 22:29
2209
Doomsday Engine
Bug
New
High
Materials do not get correctly reset when loading/unloading data files while a game is loaded
skyjake
2019-10-14 10:31
2185
Doomsday Engine
Feature
In Progress
High
Package repositories
skyjake
2019-10-14 10:43
2109
Doomsday Engine
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
2104
Doomsday Engine
Bug
New
High
[Doom] Boss Brain generators incorrect position
2017-04-03 13:36
2072
Doomsday Engine
Feature
New
High
Gracefully exit to Home on fatal error in a game (e.g., DED/resource error)
2019-11-29 22:12
2066
Doomsday Engine
Bug
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2018-07-29 16:53
2051
Doomsday Engine
Feature
New
High
XG test suite / demo map
2017-04-03 18:46
2048
Doomsday Engine
Bug
New
High
Particle effects obscure map objects
2017-04-03 13:46
2042
Doomsday Engine
Bug
New
High
Mobj spawning at sector boundary height should choose highest contacted floor
2017-04-03 18:32
2033
Doomsday Engine
Feature
Progressed
High
Runtime map editor
2019-11-29 12:31
2021
Doomsday Engine
Bug
New
High
Doom64's ingame music is severely broken
2019-11-29 21:57
1996
Doomsday Engine
Feature
Progressed
High
Engine-managed "map spot / point of interest" mechanism
2019-11-29 23:06
1993
Doomsday Engine
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
1986
Doomsday Engine
Feature
New
High
[MP] Configure what the server does when an episode ends
skyjake
2020-12-08 08:27
1965
Doomsday Engine
Bug
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2018-07-29 16:53
1963
Doomsday Engine
Bug
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2018-07-29 16:53
1962
Doomsday Engine
Feature
New
High
Revised network protocol based on libshell
skyjake
2018-07-29 16:53
1880
Doomsday Engine
Bug
New
High
Key repeat rate is dependent on the user's configuration at OS level
2017-04-03 14:10
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1768
Doomsday Engine
Feature
Progressed
High
Boom compatibility
2019-11-29 23:29
1767
Doomsday Engine
Feature
New
High
Network delta profiler
2019-11-29 12:33
1765
Doomsday Engine
Feature
New
High
Multiplayer savegames (co-op)
skyjake
2019-11-29 20:20
1757
Doomsday Engine
Feature
New
High
Separate server and client sources
2019-11-29 20:17
1754
Doomsday Engine
Feature
New
High
Start local server using client GUI
skyjake
2018-07-29 16:46
1749
Doomsday Engine
Feature
New
High
Built-in effects should come in resource packs
skyjake
2019-11-29 20:15
1699
Doomsday Engine
Feature
New
High
Particle renderer 2.0
2017-04-03 18:55
1688
Doomsday Engine
Feature
New
High
Command line options documented with Amethyst
2017-04-08 10:08
1658
Doomsday Engine
Feature
New
High
Automatic port forwarding (UPnP/NAT-PMP/PCP)
skyjake
2020-05-10 11:14
1647
Doomsday Engine
Feature
Progressed
High
Replace FS1 with FS2-based resource management
skyjake
2019-11-29 21:33
1633
Doomsday Engine
Feature
New
High
Console commands and Doomsday Script
skyjake
2019-11-29 20:24
1632
Doomsday Engine
Feature
New
High
InFine 2.0 (on top of Doomsday Script)
Deng Team
2019-11-29 12:31
1620
Doomsday Engine
Feature
Progressed
High
XG 2.0
Deng Team
2019-11-29 19:05
1617
Doomsday Engine
Feature
New
High
Scoped definitions and variables
Deng Team
2016-12-01 20:17
1614
Doomsday Engine
Feature
New
High
Improved demo recording and playback
2019-11-29 20:20
1608
Doomsday Engine
Feature
Progressed
High
Integrate Doomsday Script
skyjake
2018-11-05 08:50
1604
Doomsday Engine
Feature
New
High
Game rules (1p and MP)
2019-11-29 21:33
1580
Doomsday Engine
Feature
New
High
Fix the Doom 64: Absolution TC plugin
2019-11-29 12:31
1565
Doomsday Engine
Feature
New
High
[MP] Option to remove MP flagged weapons in co-op
2018-07-29 16:53
1542
Doomsday Engine
Feature
New
High
Use hit origin for Damage generator
2019-11-29 19:08
1541
Doomsday Engine
Feature
Progressed
High
Joystick axis settings (sensitivity, max speed)
2019-11-29 23:06
1524
Doomsday Engine
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2017-04-03 18:48
1502
Doomsday Engine
Feature
New
High
Load any supported image format from WAD lump
2016-03-27 08:06
1467
Doomsday Engine
Feature
New
High
[XG] Incorporate vanilla line/sector types
2017-04-03 18:48
1394
Doomsday Engine
Feature
New
High
Consistent map scoping in definitions
2019-11-29 21:25
1388
Doomsday Engine
Feature
New
High
3D floors (Z-overlapped sectors)
2017-04-03 18:57
1331
Doomsday Engine
Feature
New
High
[InFine] Evaluate cvars with IF condition
2019-11-29 16:41
1325
Doomsday Engine
Feature
Progressed
High
Boom line types and sectors
2019-11-29 23:06
1308
Doomsday Engine
Feature
Progressed
High
Splitscreen multiplayer
2019-11-29 16:28
1301
Doomsday Engine
Feature
Progressed
High
Redesigned DED Reader
skyjake
2019-11-29 16:27
1289
Doomsday Engine
Feature
New
High
Flat-triggered particle generators created/destroyed on material change
2019-11-29 16:23
1266
Doomsday Engine
Feature
New
High
Sound decorations
2019-11-29 16:21
1252
Doomsday Engine
Feature
Progressed
High
Integrate Hexen features into libcommon
2019-11-29 21:24
1242
Doomsday Engine
Feature
New
High
Player weapon particle muzzle flashes (for external viewers only)
2019-11-29 16:19
1233
Doomsday Engine
Feature
New
High
Surface decorations using 3D models
2015-12-22 13:15
1203
Doomsday Engine
Feature
Progressed
High
Additional save slots — revised save management
skyjake
2019-11-29 16:18
1201
Doomsday Engine
Feature
New
High
Dynamic shadows
skyjake
2019-11-29 16:15
1194
Doomsday Engine
Feature
New
High
Viewing other players' cameras ("spy" command)
2019-11-29 16:14
1190
Doomsday Engine
Feature
Progressed
High
External scripts for mobj behavior
skyjake
2019-11-29 16:13
1153
Doomsday Engine
Feature
New
High
Customizable intermissions
2019-11-29 16:09
1089
Doomsday Engine
Bug
Progressed
High
[MP] Client cannot dismiss "Help/Info" finale
2018-07-29 16:46
1078
Doomsday Engine
Bug
New
High
Patch texture composition logic errors
2019-11-29 23:06
1064
Doomsday Engine
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
1042
Doomsday Engine
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
1041
Doomsday Engine
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
1015
Doomsday Engine
Bug
New
High
Player getting stuck on certain walls?
2017-04-03 18:34
921
Doomsday Engine
Bug
Progressed
High
Blockmap-defined Linedef crossing order
2019-11-29 23:06
908
Doomsday Engine
Bug
New
High
Detail texture maximum distance ignored
2017-04-03 14:59
883
Doomsday Engine
Bug
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2019-11-29 23:06
877
Doomsday Engine
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
637
Doomsday Engine
Bug
New
High
[Hexen] Class change in-game causes instability, issues
2017-04-03 14:57
251
Doomsday Engine
Bug
Progressed
High
[Doom] Nightmare monsters sometimes not fast
2019-11-29 22:58
9
Doomsday Engine
Feature
Progressed
High
Use local server to run single-player games
2019-11-29 20:21
2471
Doomsday Engine
Bug
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
2469
Doomsday Engine
Feature
New
Normal
NVIDIA RTX Ray Tracing Support
Deng Team
2022-08-30 04:21
2468
Doomsday Engine
Bug
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-02-02 10:14
2467
Doomsday Engine
Bug
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2466
Doomsday Engine
Bug
New
Normal
Counters
Deng Team
2021-10-23 18:38
2465
Doomsday Engine
Feature
New
Normal
Keeping arsenal in coop
Deng Team
2021-10-23 18:36
2464
Doomsday Engine
Bug
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2463
Doomsday Engine
Bug
New
Normal
Game controllers
skyjake
2021-09-02 23:15
2462
Doomsday Engine
Bug
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2458
Doomsday Engine
Bug
New
Normal
2.3.1 stable: changing audio backend while game is running hangs doomsday
skyjake
2021-04-29 11:32
2457
Doomsday Engine
Bug
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2456
Doomsday Engine
Bug
New
Normal
Stable 2.3.1 linux: audio output is not saved
skyjake
2021-04-14 19:27
2455
Doomsday Engine
Bug
Resolved
Normal
rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only
Deng Team
2021-11-20 00:26
2454
Doomsday Engine
Bug
New
Normal
Map geometry is garbled in 2.3.X on Fedora 33
Deng Team
2021-03-23 10:45
2453
Doomsday Engine
Feature
New
Normal
head bobbing model.weapon.* simple scale factor
Deng Team
2021-03-15 02:17
2452
Doomsday Engine
Bug
New
Normal
Clip code error
Deng Team
2021-02-19 18:33
2451
Doomsday Engine
Bug
New
Normal
ringing sound
skyjake
2021-02-18 07:25
2450
Doomsday Engine
Bug
New
Normal
weapon stretched
Deng Team
2021-02-22 04:19
2449
Doomsday Engine
Feature
New
Normal
FBX LOD
skyjake
2021-02-17 21:38
2447
Doomsday Engine
Bug
Resolved
Normal
[Hexen] Sky texture is not tall enough
skyjake
2021-02-01 09:27
2445
Doomsday Engine
Bug
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-08-07 06:00
2444
Doomsday Engine
Bug
New
Normal
doom2-nerve: misaligned textures on map05
skyjake
2021-01-14 11:30
2443
Doomsday Engine
Bug
New
Normal
[3.0] External textures load process ignores game id subfolders
skyjake
2021-01-14 07:59
2440
Doomsday Engine
Bug
New
Normal
[2.3] Render Hack Regressions
skyjake
2021-01-24 10:20
2439
Doomsday Engine
Feature
New
Normal
Copy/paste to/from clipboard in the command prompt
Deng Team
2021-01-03 07:22
2438
Doomsday Engine
Bug
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2437
Doomsday Engine
Bug
New
Normal
Application terminated due to exception: std::bad_alloc
Deng Team
2020-12-06 17:29
2436
Doomsday Engine
Bug
In Progress
Normal
Incompatibility with the new M1
skyjake
2021-02-03 13:32
2435
Doomsday Engine
Bug
New
Normal
Plutonia: invisible bridges: wrong floor texture placement
skyjake
2020-12-08 08:26
2434
Doomsday Engine
Feature
New
Normal
CHEX3 v1.4
Deng Team
2020-12-07 19:02
2433
Doomsday Engine
Feature
New
Normal
HACX 2.0r61
Deng Team
2020-12-07 19:02
2432
Doomsday Engine
Bug
New
Normal
Hexen: Heresiarch is very fast on Chantry (HEXDD)
skyjake
2020-12-07 15:34
2431
Doomsday Engine
Bug
Resolved
Normal
Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only
skyjake
2021-07-31 09:51
2430
Doomsday Engine
Feature
New
Normal
Add support for Bethesda.net official addon PWADs
Deng Team
2020-09-17 14:28
2429
Doomsday Engine
Bug
New
Normal
Hexen: item is used after load game
Deng Team
2020-12-07 15:34
2428
Doomsday Engine
Bug
New
Normal
Hexen: inconsistent saves
Deng Team
2020-12-07 15:34
2423
Doomsday Engine
Feature
New
Normal
Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery
Deng Team
2020-05-10 11:23
2422
Doomsday Engine
Bug
New
Normal
Sprite clipping as in Software mode (it already done before in Strife Veteran Edition)
Deng Team
2020-04-24 11:09
2420
Doomsday Engine
Feature
New
Normal
Heretic: new visual effects, light decorations and particle generators
Deng Team
2020-04-18 00:57
2416
Doomsday Engine
Other
New
Normal
doomsday not launching (note the other post doomsday n was an error)
Deng Team
2020-02-23 15:17
2414
Doomsday Engine
Bug
New
Normal
Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
Deng Team
2020-02-08 14:18
2407
Doomsday Engine
Feature
New
Normal
"follow / no follow" in the automap settings
Deng Team
2020-01-28 01:23
2404
Doomsday Engine
Bug
New
Normal
REKKR compatibility issues
skyjake
2020-01-22 06:33
2403
Doomsday Engine
Feature
New
Normal
User-provided particle texture flipbook (atlas)
skyjake
2020-12-08 08:27
2399
Doomsday Engine
Bug
New
Normal
[Render hack] TNT map21: Transparent doors
skyjake
2020-12-08 08:26
2398
Doomsday Engine
Bug
New
Normal
Incorrect texture mapping
Deng Team
2020-01-07 15:57
2395
Doomsday Engine
Feature
New
Normal
Exporting and importing game profiles (files and dengine.net)
Deng Team
2020-01-05 09:07
2394
Doomsday Engine
Feature
New
Normal
Episodes defined in game profile
Deng Team
2020-01-05 12:52
2393
Doomsday Engine
Feature
New
Normal
Map selection UI for Master Levels for Doom II (Episode with additional packages)
skyjake
2020-12-08 08:27
2392
Doomsday Engine
Feature
New
Normal
Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level
skyjake
2020-12-08 08:27
2391
Doomsday Engine
Feature
New
Normal
[SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback
Deng Team
2020-01-03 05:00
2390
Doomsday Engine
Feature
New
Normal
[FMOD] Ogg Vorbis custom loop point tags
skyjake
2020-12-08 08:27
2388
Doomsday Engine
Bug
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2020-01-01 21:52
2387
Doomsday Engine
Feature
New
Normal
[Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option)
Deng Team
2020-01-01 21:53
2386
Doomsday Engine
Bug
New
Normal
[Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
skyjake
2020-12-08 08:26
2385
Doomsday Engine
Bug
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2020-01-01 21:52
2383
Doomsday Engine
Feature
New
Normal
Stereo rendering convergence setting
Deng Team
2019-12-27 14:41
2370
Doomsday Engine
Bug
In Progress
Normal
[2.3 Unstable] Render Hack Regressions
skyjake
2020-02-23 15:13
2363
Doomsday Engine
Bug
New
Normal
Light Amplification powerup doesn't affect psprite 3D models
skyjake
2020-12-08 08:26
2355
Doomsday Engine
Feature
New
Normal
Build must fail on macOS notarization error
Deng Team
2019-11-30 08:03
2354
Doomsday Engine
Bug
In Progress
Normal
Compatibility with TNT: Revilution (MAP30)
skyjake
2019-12-18 21:41
2340
Doomsday Engine
Feature
New
Normal
A new MP game mode: no respawn
2019-08-03 19:59
2337
Doomsday Engine
Bug
Feedback
Normal
No doom II can be selected from the master list in the server tab
tacgnol
2019-12-01 22:33
2336
Doomsday Engine
Feature
New
Normal
Comprehensive server info and metadata
2019-11-29 22:42
2335
Doomsday Engine
Feature
New
Normal
[Shell] Command line option for opening connection to a server address
2020-12-08 08:27
2333
Doomsday Engine
Feature
New
Normal
Extend info about server wads (filename, checksum)
2019-11-29 22:35
2332
Doomsday Engine
Bug
New
Normal
Duplicate server entries on master-server
2019-11-29 22:33
2331
Doomsday Engine
Bug
New
Normal
Server doesn't check wads (connecting via command line)
2019-11-29 22:31
2329
Doomsday Engine
Bug
New
Normal
Gnome Icon
2019-10-14 10:28
2324
Doomsday Engine
Bug
New
Normal
Sky texture issue upon MOD loading/unloading in game
2019-11-29 22:31
2323
Doomsday Engine
Bug
New
Normal
Saved games are deleted after opening game
2019-11-29 22:26
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
2308
Doomsday Engine
Bug
New
Normal
[UI] Package tags need to wrap to multiple lines
skyjake
2019-12-01 22:23
2304
Doomsday Engine
Feature
New
Normal
OGG/FLAC custom loop tags
skyjake
2019-12-31 11:05
2301
Doomsday Engine
Bug
New
Normal
Restart playing MIDI music using new soundfont after changing soundfont in Settings
2019-12-01 21:47
2298
Doomsday Engine
Feature
New
Normal
Upgrade Assimp to latest 4.x version
skyjake
2019-10-27 20:13
2295
Doomsday Engine
Feature
New
Normal
Support XBOX version of Doom
2018-11-18 07:45
2292
Doomsday Engine
Feature
New
Normal
Indication of an options default setting
2019-11-29 22:21
2289
Doomsday Engine
Feature
New
Normal
Filtering game profiles in Home using search terms
skyjake
2019-11-29 22:50
2288
Doomsday Engine
Feature
New
Normal
Configure all multiplayer game options via GUI
skyjake
2018-10-27 14:45
2286
Doomsday Engine
Feature
New
Normal
Editing all global Doomsday key bindings
skyjake
2018-10-12 19:45
2282
Doomsday Engine
Bug
New
Normal
Doom64 Absolution uncaught exception
2018-11-05 08:48
2281
Doomsday Engine
Feature
New
Normal
Apply Values in Hexen
skyjake
2019-11-29 12:31
2265
Doomsday Engine
Bug
New
Normal
[Windows] Improved fullscreen Alt-Tab / focus lost behavior
skyjake
2018-10-27 16:03
2262
Doomsday Engine
Bug
New
Normal
[Hexen] Quest switches in Griffin Chapel aren't working
skyjake
2020-04-03 00:22
2259
Doomsday Engine
Bug
New
Normal
Mouse unusable on ArchLinux with Gnome / Wayland
2018-07-29 16:44
2258
Doomsday Engine
Bug
New
Normal
[Doom] Falling through 3D bridges
2019-11-29 23:20
2257
Doomsday Engine
Bug
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-18 11:01
2256
Doomsday Engine
Bug
New
Normal
Sky clipping through ceiling
2017-07-18 11:02
2253
Doomsday Engine
Bug
New
Normal
[Doom] Arch-vile sprite disappears when resurrecting a monster
skyjake
2018-10-27 16:09
2241
Doomsday Engine
Feature
Progressed
Normal
Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
2019-11-29 22:19
2239
Doomsday Engine
Bug
New
Normal
HUD Frost shards from XARP changing their Zoffset if instantly fire after switching
skyjake
2017-04-10 21:01
2236
Doomsday Engine
Bug
New
Normal
Hitscan issues
skyjake
2018-10-27 16:09
2235
Doomsday Engine
Bug
New
Normal
Afrits sometimes become invisible when frozen
skyjake
2019-12-01 22:27
2233
Doomsday Engine
Bug
New
Normal
Fov 160 issues with texture filtering
skyjake
2018-10-27 16:08
2195
Doomsday Engine
Feature
New
Normal
Permanent blood (surface decal effect)
2017-01-22 08:50
2194
Doomsday Engine
Bug
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
2188
Doomsday Engine
Feature
New
Normal
Use OpenVR SDK for virtual reality
2016-11-30 07:43
2184
Doomsday Engine
Feature
New
Normal
Keyboard navigation: bindable controls
skyjake
2016-11-20 14:48
2180
Doomsday Engine
Bug
New
Normal
Task bar shows only partially (Intel Mobility)
2017-04-03 14:19
2170
Doomsday Engine
Feature
Progressed
Normal
Improved sequence-based model animation mechanism
skyjake
2016-08-07 09:01
2159
Doomsday Engine
Feature
New
Normal
Enhanced control over model animation sequences
skyjake
2016-05-13 14:03
2156
Doomsday Engine
Feature
New
Normal
[HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
2017-04-03 13:30
2155
Doomsday Engine
Feature
New
Normal
BOOM support for sunlust.wad
2017-07-18 11:04
2153
Doomsday Engine
Feature
New
Normal
Modern multiplayer chat UI
skyjake
2018-07-29 16:56
2120
Doomsday Engine
Bug
New
Normal
Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
2017-04-03 13:32
2118
Doomsday Engine
Bug
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2017-04-03 18:34
2117
Doomsday Engine
Bug
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2017-04-03 18:33
2107
Doomsday Engine
Bug
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2020-01-04 11:15
2097
Doomsday Engine
Bug
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2017-04-03 18:33
2094
Doomsday Engine
Bug
New
Normal
Incorrect "Pillar-Door Statue" model direction in some cases in Heretic
skyjake
2017-04-03 13:39
2093
Doomsday Engine
Feature
New
Normal
Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode
Deng Team
2016-03-27 08:20
2091
Doomsday Engine
Bug
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2017-04-03 13:40
2090
Doomsday Engine
Bug
New
Normal
Missile with no death state error
2017-04-03 13:42
2085
Doomsday Engine
Bug
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2019-11-29 23:06
2067
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2018-07-29 16:53
2065
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2018-07-29 16:53
2057
Doomsday Engine
Feature
New
Normal
Multiple client instances
skyjake
2018-07-29 16:56
2056
Doomsday Engine
Bug
New
Normal
Moving platforms sound origin incorrect
2019-11-29 23:01
2055
Doomsday Engine
Bug
New
Normal
[MP] Multiple instances can't connect to a local server
2018-07-29 16:53
2053
Doomsday Engine
Feature
New
Normal
[HeXen DK] Automatically handle version 1.0 lack of SNDINFO
2017-04-03 18:46
2041
Doomsday Engine
Bug
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2017-04-03 13:48
2035
Doomsday Engine
Feature
New
Normal
Map lighting editor (volume, surface, and point sources)
2019-11-29 21:59
2032
Doomsday Engine
Feature
New
Normal
Game world debugger/inspector sidebar
2019-11-29 21:58
2028
Doomsday Engine
Feature
New
Normal
libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen
2019-11-29 21:22
2027
Doomsday Engine
Bug
New
Normal
Doom64TC map is missing 'on' textures for switches
2019-11-29 21:58
2025
Doomsday Engine
Bug
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2019-11-29 21:57
2017
Doomsday Engine
Bug
Progressed
Normal
Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding
skyjake
2018-11-19 15:18
2015
Doomsday Engine
Feature
Progressed
Normal
Remove server-side audio system
2019-11-29 23:06
2013
Doomsday Engine
Bug
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2017-04-03 18:33
2012
Doomsday Engine
Bug
New
Normal
[Doom] Boom bug in Memento Mori II
2017-04-03 13:50
2007
Doomsday Engine
Bug
New
Normal
[Hexen] Mana given when collecting already-owned, fourth-weapon pieces
2018-10-27 15:53
2000
Doomsday Engine
Bug
New
Normal
[Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes)
2017-04-03 18:33
1999
Doomsday Engine
Bug
New
Normal
Window focus/close events ignored during busy mode (should defer)
2017-04-03 13:55
1998
Doomsday Engine
Feature
New
Normal
Emulate original game menus (other settings moved to taskbar UI)
2017-04-03 18:43
1988
Doomsday Engine
Bug
New
Normal
[MP] When spawning on a weapon, weapon fires at speed of pistol
2018-07-29 16:53
1981
Doomsday Engine
Bug
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2017-04-03 13:59
1979
Doomsday Engine
Feature
Feedback
Normal
Additional sound formats
2019-11-29 21:15
1976
Doomsday Engine
Feature
New
Normal
Replace old Save/Load menu with new UI widgets
skyjake
2019-11-29 21:56
1972
Doomsday Engine
Bug
New
Normal
[MP] Fast-moving planes not always reach destination on client-side
2018-07-29 16:53
1970
Doomsday Engine
Feature
New
Normal
Scriptable map entry/exit, cycling
2019-11-29 21:13
1967
Doomsday Engine
Bug
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2018-07-29 16:53
1961
Doomsday Engine
Bug
New
Normal
Client fatal error due to invalid data received from server
2018-07-29 16:53
1958
Doomsday Engine
Bug
New
Normal
Help infine clash with already playing infine
2017-04-03 14:01
1952
Doomsday Engine
Bug
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2019-11-29 23:06
1929
Doomsday Engine
Bug
Progressed
Normal
Sprite priority handling
2019-11-29 23:06
1928
Doomsday Engine
Bug
New
Normal
GameSession: ThingArchive::serialIdFor: Thing archive exhausted!
2017-04-03 14:04
1925
Doomsday Engine
Bug
New
Normal
[Doom] Values def can't change nightmare skill level option
2017-04-03 14:04
1923
Doomsday Engine
Bug
New
Normal
PNG textures render as solid black (embedded in WAD)
2016-10-27 12:51
1921
Doomsday Engine
Bug
New
Normal
[Doom] No screen wipe from map to post map InFine
2017-04-03 18:32
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Doomsday
Engine
2.3
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