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# Project Tracker Status Priority Subject Assignee Updated % Done
2343 Doomsday Engine Bug New Normal 3d models don't go semi transparent when player picks up invisbility 2019-08-17 03:20

2342 Doomsday Engine Bug New High Skybox visible only 2019-08-13 20:49

2341 Doomsday Engine Feature Resolved Normal headless server package for debian / ubuntu skyjake 2019-08-17 06:21

2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

2339 Doomsday Engine Bug Resolved Normal Doomsday Shell.app has conflicting version information on macOS skyjake 2019-08-03 18:55

2338 Doomsday Engine Bug Resolved High Doomsday.app does not have a 'Bundle Identifier' on macOS skyjake 2019-08-03 18:56

2337 Doomsday Engine Bug New High No doom II can be selected from the master list in the server tab 2019-06-26 04:35

2336 Doomsday Engine Feature New Normal Extend server info parameter list 2019-06-24 14:43

2335 Doomsday Engine Feature New Normal Extend Doomsday Shell functionality 2019-06-24 14:41

2334 Doomsday Engine Feature New Normal Server wads autoload 2019-06-24 14:40

2333 Doomsday Engine Feature New Normal Extend info about server wads 2019-06-24 14:40

2332 Doomsday Engine Bug New Normal Duplicate server entries on master-server 2019-06-24 14:39

2331 Doomsday Engine Bug New Normal Server doesn't check wads 2019-06-24 14:37

2330 Doomsday Engine Bug Resolved Normal SIGIL Unplayable without using "Compat" version skyjake 2019-06-02 08:54

2329 Doomsday Engine Bug New Normal Gnome Icon 2019-05-01 19:32

2328 Doomsday Engine Bug New Low Some official releases are not listed in the doomsday engine skyjake 2019-04-25 08:45

2327 Doomsday Engine Bug New Urgent Linetype 98 is in functional in Heretic 2019-04-18 08:02

2326 Doomsday Engine Bug New Normal [Doom] PRCP map32; player incorrectly spawning as camera 2019-04-06 15:55

2325 Doomsday Engine Feature New Normal A way to vote for a specific map 2019-03-25 06:28

2324 Doomsday Engine Bug New Normal Sky texture issue upon MOD loading/unloading in game skyjake 2019-03-30 16:53

2323 Doomsday Engine Bug New Normal Doomsday deleting saved games after opening game 2019-03-19 02:50

2322 Doomsday Engine Feature New Normal Material def scroll options 2019-02-19 20:12

2321 Doomsday Engine Bug Resolved High [Heretic] Helstaff rain doesn't spawn while shooting close to the target skyjake 2019-03-02 14:15

2320 Doomsday Engine Feature New High Re-enable XG dummy line 2019-01-27 17:33

2319 Doomsday Engine Bug New Normal Infine screen filters 4:3 skyjake 2019-01-27 17:35

2316 Doomsday Engine Feature Resolved Normal Scriptable custom state action functions skyjake 2019-01-20 11:04

2312 Doomsday Engine Bug New High 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC) 2019-01-04 13:31

2310 Doomsday Engine Bug New Low Doomsday 2 package - info.dei: maximum string length issue skyjake 2018-12-19 10:13

2309 Doomsday Engine Bug New Normal Incompatible addon error appears sometimes skyjake 2018-12-17 05:52

2308 Doomsday Engine Bug New Normal UI: many addon tags issue skyjake 2018-12-16 16:20

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2018-12-16 15:46

2303 Doomsday Engine Bug In Progress Normal Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) skyjake 2019-02-16 11:30

2301 Doomsday Engine Bug New Normal Soundfont setup issue 2018-12-11 21:17

2300 Doomsday Engine Bug New Normal [Doom] Secret exit switch in E3M6 placed too low skyjake 2019-02-10 17:28

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2018-11-20 15:49

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2294 Homepage Bug Resolved Normal Forum tab link incorrect from some locations skyjake 2018-11-08 09:32

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2018-11-05 11:49

2290 Doomsday Engine Feature New Normal Extend ambient light Map Info and Cvar to reduce light levels 2018-11-19 19:58

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2018-10-27 19:07

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

2282 Doomsday Engine Bug New Normal Doom64 Absolution uncaught exception 2018-11-05 08:48

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2018-08-29 09:18

2279 Doomsday Engine Feature In Progress Low Detect uncensored WADs of BFG edition (including No Rest for the Living) skyjake 2018-11-18 06:24

2272 Doomsday Engine Bug New Normal Build Error - ByteSwapper.h 2018-11-05 08:30

2267 Doomsday Engine Feature New Normal Detect a known data file with a programmatically chosen version number skyjake 2018-10-27 15:58

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2262 Doomsday Engine Bug New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2019-01-07 08:01

2259 Doomsday Engine Bug New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2018-07-29 16:44

2258 Doomsday Engine Bug New Normal [Doom] Falling through 3D bridges 2017-07-21 09:22

2257 Doomsday Engine Bug New Normal FIREBLU texture replacements blink in Doom II 2017-07-18 11:01

2256 Doomsday Engine Bug New Normal Sky clipping through ceiling 2017-07-18 11:02

2255 Doomsday Engine Bug New Low Line teleport (XG class) - "No Flash" parameter inverted skyjake 2018-10-27 16:09

2254 Doomsday Engine Bug New High Variant of Deep Water rendering hack not supported? skyjake 2017-07-11 19:17

2253 Doomsday Engine Bug New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2018-10-27 16:09

2244 Doomsday Engine Feature In Progress Normal Create an official portable Linux distribution (AppImage) 2017-04-12 19:11

2241 Doomsday Engine Feature New Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2018-11-10 17:51

2239 Doomsday Engine Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

2236 Doomsday Engine Bug New Normal Hitscan issues skyjake 2018-10-27 16:09

2235 Doomsday Engine Bug New Normal Frozen afrits can be invisible sometimes skyjake 2018-10-27 15:19

2234 Doomsday Engine Bug New Normal Fov 160 + near clip plane issues with MD2 and FBX HUD Models skyjake 2018-10-27 16:08

2233 Doomsday Engine Bug New Normal Fov 160 issues with texture filtering skyjake 2018-10-27 16:08

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2018-10-27 15:00

2195 Doomsday Engine Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2018-10-27 14:55

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

2180 Doomsday Engine Bug New Normal Task bar shows only partially (Intel Mobility) 2017-04-03 14:19

2179 Doomsday Engine Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2017-04-03 18:45

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

2160 Doomsday Engine Feature New Low Custom screenshader support and profiles Deng Team 2016-05-23 15:41

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2156 Doomsday Engine Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2017-04-03 13:30

2155 Doomsday Engine Feature New Normal BOOM support for sunlust.wad 2017-07-18 11:04

2154 Doomsday Engine Bug New Low [HeXen] class select incorrect graphic 2017-04-03 18:33

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2152 Doomsday Engine Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

2142 Doomsday Engine Feature New Normal Color adjustment should only apply to Doomsday window or game view 2015-12-11 11:16

2127 Homepage Feature In Progress Normal Styling for source.dengine.net: index page, API docs, Codex skyjake 2015-11-25 18:58

2124 Doomsday Engine Feature New Normal Surround Sound Upmixing for the music... 2015-11-04 11:36

2123 Doomsday Engine Feature New Normal Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2015-11-10 11:39

2120 Doomsday Engine Bug New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2017-04-03 13:32

2118 Doomsday Engine Bug New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2017-04-03 18:34

2117 Doomsday Engine Bug New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2017-04-03 18:33

2116 Doomsday Engine Feature Progressed Low Compatibility with limited FBO functionality (old OpenGL drivers) skyjake 2017-04-03 18:46

2110 Doomsday Engine Feature New Normal Recolour materials at def level 2015-08-19 17:14

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2017-04-03 18:33

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2017-04-03 13:36

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2097 Doomsday Engine Bug New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2017-04-03 18:33

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2094 Doomsday Engine Bug New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2017-04-03 13:39

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

2091 Doomsday Engine Bug New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2017-04-03 13:40

2090 Doomsday Engine Bug New Normal Missile with no death state error 2017-04-03 13:42

2085 Doomsday Engine Bug Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) danij 2016-10-15 21:47

2084 Doomsday Engine Bug New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2017-04-03 13:43

2072 Doomsday Engine Feature New Normal Gracefully exit to RingZero when a plugin experiences an error condition 2015-05-28 22:33

2068 Doomsday Engine Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2017-04-23 10:03

2067 Doomsday Engine Bug New Normal [Heretic Multiplayer] Inventory doesn't auto scroll if can't use item 2018-07-29 16:53

2066 Doomsday Engine Bug New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2018-07-29 16:53

2065 Doomsday Engine Bug New Normal [Heretic Multiplayer] Wings of Wrath bugs 2018-07-29 16:53

2064 Doomsday Engine Bug New Urgent Bugs in HeXen Multiplayer 2018-07-29 16:53

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

2056 Doomsday Engine Bug New Normal Moving platforms sound origin incorrect 2017-04-03 13:46

2055 Doomsday Engine Bug New Normal [MP] Multiple instances can't connect to a local server 2018-07-29 16:53

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

2053 Doomsday Engine Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2017-04-03 18:46

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

2048 Doomsday Engine Bug New High Particle effects obscure map objects 2017-04-03 13:46

2047 Doomsday Engine Feature New Normal Allow user to select a specific IWAD file for a (custom) game session 2015-11-10 11:37

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

2041 Doomsday Engine Bug New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2017-04-03 13:48

2038 Doomsday Engine Feature New Low Replace `define` with `static const ...` where possible 2015-05-06 03:27

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2015-05-05 10:22

2033 Doomsday Engine Feature Progressed High Runtime map editor 2016-07-06 09:24

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2015-05-03 21:53

2028 Doomsday Engine Feature New Normal The `common` plugin uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2015-05-03 13:54

2027 Doomsday Engine Bug New Normal Doom64TC map is missing 'on' textures for switches 2015-05-03 00:46

2025 Doomsday Engine Bug Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2016-07-06 09:25

2023 Doomsday Engine Feature New Normal New Doom 64 plugin (accurate gameplay, original ROM) 2015-05-02 15:46

2022 Doomsday Engine Bug Progressed Normal p_enemy.c in doom64 plugin uses ~15 different copies of A_KeenDie rhargrave 2017-04-03 13:49

2021 Doomsday Engine Bug New High Doom64's ingame music is severely broken 2015-05-03 14:08

2018 Doomsday Engine Feature New Normal Textured Automap 2015-04-30 13:36

2017 Doomsday Engine Bug Progressed Normal Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding skyjake 2018-11-19 15:18

2016 Doomsday Engine Feature Progressed Normal "Portable app" package (app contained in a folder, with all user data included; e.g., for USB sticks) 2016-07-05 23:53

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system danij 2018-07-29 16:56

2013 Doomsday Engine Bug New Normal [Doom] Pain Elemental Vanilla/Boom compatibility option 2017-04-03 18:33

2012 Doomsday Engine Bug New Normal [Doom] Boom bug in Memento Mori II 2017-04-03 13:50

2008 Doomsday Engine Feature New High Keyboard-only usage of the new Doomsday UI (Home, task bar, popups, etc.) skyjake 2015-03-30 21:29

2007 Doomsday Engine Bug New Normal [Hexen] Mana given when collecting already-owned, fourth-weapon pieces 2018-10-27 15:53

2001 Doomsday Engine Feature New Normal Uninstall savegames, configs and other runtime files (optionally) 2015-03-26 08:24

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

1999 Doomsday Engine Bug New Normal Window focus/close events ignored during busy mode (should defer) 2017-04-03 13:55

1998 Doomsday Engine Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2017-04-03 18:43

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism danij 2016-07-06 00:01

1993 Doomsday Engine Bug Feedback High Switching maps while XG lines are active causes seg fault vermil 2017-04-03 13:55

1992 Doomsday Engine Bug Feedback Normal Load console command segfaults (needs retesting) vermil 2017-04-03 13:57

1989 Doomsday Engine Bug New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2018-07-29 16:53

1988 Doomsday Engine Bug New Normal [MP] When spawning on a weapon, weapon fires at speed of pistol 2018-07-29 16:53

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends 2018-07-29 16:53

1983 Doomsday Engine Bug New Normal [Doom] "Finished" graphic placed too low 2017-04-03 18:32

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1980 Doomsday Engine Bug New Low Fatal error when quitting with multiple local client instances (same userdir) 2018-10-27 15:20

1979 Doomsday Engine Feature New Normal Additonal sound formats 2015-02-13 23:46

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new appfw UI widgets skyjake 2015-05-17 19:36

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

1970 Doomsday Engine Feature New Normal Scriptable map cycle 2015-02-11 17:52

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1967 Doomsday Engine Bug New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2018-07-29 16:53

1965 Doomsday Engine Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

1963 Doomsday Engine Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1961 Doomsday Engine Bug New Normal Client fatal error due to invalid data received from server 2018-07-29 16:53

1958 Doomsday Engine Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error danij 2017-04-03 14:03

1949 Doomsday Engine Feature New Normal Support for Windows Quick Launch bar 2015-01-23 11:23

1945 Doomsday Engine Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2018-10-27 15:08

1944 Doomsday Engine Feature New Low Master audio volume slider 2015-01-12 21:17

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

1938 Doomsday Engine Feature New Normal Polyobjs represented by 3D models 2015-01-11 20:49

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling danij 2016-10-15 22:03

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1925 Doomsday Engine Bug New Normal [Doom] Values def can't change nightmare skill level option 2017-04-03 14:04

1923 Doomsday Engine Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

1917 Doomsday Engine Feature New Normal Copy Alerts to Clipboard 2014-11-29 00:57

1915 Doomsday Engine Bug Feedback Lowest Click-to-focus also handled as UI click Deng Team 2017-04-03 14:05

1905 Doomsday Engine Feature New Normal God mode console cheat not to restore health? 2014-11-20 19:37

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1894 Doomsday Engine Bug New Normal [Heretic] Map that relies on original footclipping 2017-04-03 18:33

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1891 Doomsday Engine Feature Progressed Normal Notification area animations skyjake 2016-07-06 09:22

1886 Doomsday Engine Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2019-06-28 06:58

1885 Doomsday Engine Bug New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2018-07-29 16:53

1883 Doomsday Engine Bug New Normal [Multi] no teleporter sound when spawning/respawning 2018-07-29 16:53

1880 Doomsday Engine Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2014-10-15 18:00

1876 Doomsday Engine Bug New High [XG] Floor chains appear infunctional 2017-04-03 14:10

1875 Doomsday Engine Bug New Low [XG] Colored sector lighting does not affect the transition frame 2017-04-03 14:10

1874 Doomsday Engine Feature New Low Defer creation of savegame folders until needed 2014-10-10 21:26

1869 Doomsday Engine Feature New Normal Support 'shadowed' texture resources in animated textures 2017-04-03 18:40

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2014-10-04 22:44

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2014-09-13 12:50

1863 Doomsday Engine Bug New Low [automap] line updating 2017-04-03 14:12

1858 Doomsday Engine Feature New Normal 0 tic/time handling 2014-08-22 11:10

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2014-08-09 07:17

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO danij 2016-03-27 08:06

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2016-07-05 23:56

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format danij 2016-07-05 23:57

1828 Doomsday Engine Bug New Low Tutorial doesn't claim mouse after clicking during launch 2017-04-03 14:15

1827 Doomsday Engine Bug New Normal [Doom] Revenant infinite loop case 2017-04-03 14:15

1822 Doomsday Engine Bug New High [XG] Line class "teleport" is fundamentally broken 2017-04-03 14:15

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2018-10-27 15:56

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