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# Project Tracker Status Priority Subject Assignee Updated % Done
1231 Doomsday Engine Feature New Normal Ragdoll physics 2019-11-29 16:05

1217 Doomsday Engine Feature New Normal Controls for all supported games adjusted at the same time 2016-08-09 10:47

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1202 Doomsday Engine Feature New Normal [MP] Options for Heretic co-op 2018-07-29 16:46

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

1194 Doomsday Engine Feature New High Viewing other players' cameras ("spy" command) 2019-11-29 16:14

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1139 Doomsday Engine Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1126 Doomsday Engine Bug New Normal MD2 model render pop 2017-04-03 14:41

1125 Doomsday Engine Bug New Low Handling missing OpenGL support during launch 2017-04-03 14:41

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

1092 Doomsday Engine Bug New Low [Chex/HacX] Weapon names in Controls menu 2017-04-03 14:44

1091 Doomsday Engine Bug New Low No sound effect played when pressing F7 or F8 2017-04-03 14:44

1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

1081 Doomsday Engine Bug New Low [Doom] Chainsaw sounds do not match original game 2019-11-29 22:58

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1067 Doomsday Engine Bug New Low White player arrow missing on automap 2017-04-03 14:43

1064 Doomsday Engine Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1015 Doomsday Engine Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

1004 Doomsday Engine Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

995 Doomsday Engine Bug New Low [Doom] Shotgun Guy drops multiple Shotguns? 2017-04-03 14:53

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

919 Doomsday Engine Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

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