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Created
1441
Feature
New
Low
[MP] Option: weaponstay deathmatch
2007-03-01 18:35
1202
Feature
New
Normal
[MP] Options for Heretic co-op
2003-06-20 12:03
1401
Feature
New
Normal
[MP] Options for retaining or acquiring items/keys/weapons at (re)spawn; allow cheats with more granularity
2006-03-24 01:04
1213
Feature
New
Normal
[MP] Respawn items in co-op and deathmatch
2003-06-28 09:29
2391
Feature
New
Normal
[SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback
Deng Team
2019-12-31 11:04
2335
Feature
New
Normal
[Shell] Command line option for opening connection to a server address
2019-06-24 14:41
1851
Feature
New
Normal
[UI] Dynamic release notes
2014-08-08 13:46
1877
Feature
New
Normal
[Updater] Use Sparkle for automatic updates (on OS X)
skyjake
2014-10-14 11:54
1465
Feature
New
Normal
[XG] "Player needs object X" message
2008-07-05 20:00
1524
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2010-10-26 20:49
1537
Feature
New
Normal
[XG] Activation event option when changing line types
2011-05-15 16:00
1467
Feature
New
High
[XG] Incorporate vanilla line/sector types
2008-07-11 16:17
1530
Feature
New
Normal
[XG] ltf_count requirement
2011-03-30 11:46
1526
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2011-02-07 15:39
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2.3
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