Project

General

Profile

Chronological features

Apply Clear

# Tracker Status Priority Subject Assignee Created
1201 Feature New High Dynamic shadows skyjake 2003-06-19 16:09
1194 Feature New High Viewing other players' cameras ("spy" command) 2003-06-16 15:28
1190 Feature Progressed High External scripts for mobj behavior skyjake 2003-06-15 14:47
1183 Feature New Normal Default values printed with "help" 2003-06-13 10:52
1181 Feature New Normal Ambient sounds (in XG sectors) 2003-06-07 15:59
1168 Feature New Normal Real decals: bulletholes, blastmarks, etc. 2003-05-31 00:19
1153 Feature New High Customizable intermissions 2003-05-17 10:10
1139 Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2003-03-10 16:10
438 Feature New Low Accurately hit testing fast projectiles (compatibility option) 2007-03-14 14:18
390 Feature New Low Alignpitch/yaw flags for model particles 2007-01-03 14:52
9 Feature Progressed High Use local server to run single-player games 2013-10-11 10:05
7 Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2013-10-11 09:46
6 Feature Progressed Normal Draw lens flares using GL2 skyjake 2013-10-11 09:40
4 Feature In Progress Normal UI improvements skyjake 2013-10-11 07:34
(251-264/264) Per page: 50, 250, 400

Also available in: Atom CSV PDF