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Project
Tracker
Status
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Assignee
Updated
% Done
2391
Doomsday Engine
Feature
New
Normal
[SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback
Deng Team
2020-01-03 05:00
2390
Doomsday Engine
Feature
New
Normal
[FMOD] Ogg Vorbis custom loop point tags
skyjake
2020-12-08 08:27
2388
Doomsday Engine
Bug
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2020-01-01 21:52
2387
Doomsday Engine
Feature
New
Normal
[Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option)
Deng Team
2020-01-01 21:53
2386
Doomsday Engine
Bug
New
Normal
[Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
skyjake
2020-12-08 08:26
2385
Doomsday Engine
Bug
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2020-01-01 21:52
2383
Doomsday Engine
Feature
New
Normal
Stereo rendering convergence setting
Deng Team
2019-12-27 14:41
2370
Doomsday Engine
Bug
In Progress
Normal
[2.3 Unstable] Render Hack Regressions
skyjake
2020-02-23 15:13
2363
Doomsday Engine
Bug
New
Normal
Light Amplification powerup doesn't affect psprite 3D models
skyjake
2020-12-08 08:26
2355
Doomsday Engine
Feature
New
Normal
Build must fail on macOS notarization error
Deng Team
2019-11-30 08:03
2354
Doomsday Engine
Bug
In Progress
Normal
Compatibility with TNT: Revilution (MAP30)
skyjake
2019-12-18 21:41
2340
Doomsday Engine
Feature
New
Normal
A new MP game mode: no respawn
2019-08-03 19:59
2337
Doomsday Engine
Bug
Feedback
Normal
No doom II can be selected from the master list in the server tab
tacgnol
2019-12-01 22:33
2336
Doomsday Engine
Feature
New
Normal
Comprehensive server info and metadata
2019-11-29 22:42
2335
Doomsday Engine
Feature
New
Normal
[Shell] Command line option for opening connection to a server address
2020-12-08 08:27
2333
Doomsday Engine
Feature
New
Normal
Extend info about server wads (filename, checksum)
2019-11-29 22:35
2332
Doomsday Engine
Bug
New
Normal
Duplicate server entries on master-server
2019-11-29 22:33
2331
Doomsday Engine
Bug
New
Normal
Server doesn't check wads (connecting via command line)
2019-11-29 22:31
2329
Doomsday Engine
Bug
New
Normal
Gnome Icon
2019-10-14 10:28
2324
Doomsday Engine
Bug
New
Normal
Sky texture issue upon MOD loading/unloading in game
2019-11-29 22:31
2323
Doomsday Engine
Bug
New
Normal
Saved games are deleted after opening game
2019-11-29 22:26
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
2308
Doomsday Engine
Bug
New
Normal
[UI] Package tags need to wrap to multiple lines
skyjake
2019-12-01 22:23
2304
Doomsday Engine
Feature
New
Normal
OGG/FLAC custom loop tags
skyjake
2019-12-31 11:05
2301
Doomsday Engine
Bug
New
Normal
Restart playing MIDI music using new soundfont after changing soundfont in Settings
2019-12-01 21:47
2298
Doomsday Engine
Feature
New
Normal
Upgrade Assimp to latest 4.x version
skyjake
2019-10-27 20:13
2295
Doomsday Engine
Feature
New
Normal
Support XBOX version of Doom
2018-11-18 07:45
2292
Doomsday Engine
Feature
New
Normal
Indication of an options default setting
2019-11-29 22:21
2289
Doomsday Engine
Feature
New
Normal
Filtering game profiles in Home using search terms
skyjake
2019-11-29 22:50
2288
Doomsday Engine
Feature
New
Normal
Configure all multiplayer game options via GUI
skyjake
2018-10-27 14:45
2286
Doomsday Engine
Feature
New
Normal
Editing all global Doomsday key bindings
skyjake
2018-10-12 19:45
2282
Doomsday Engine
Bug
New
Normal
Doom64 Absolution uncaught exception
2018-11-05 08:48
2281
Doomsday Engine
Feature
New
Normal
Apply Values in Hexen
skyjake
2019-11-29 12:31
2265
Doomsday Engine
Bug
New
Normal
[Windows] Improved fullscreen Alt-Tab / focus lost behavior
skyjake
2018-10-27 16:03
2262
Doomsday Engine
Bug
New
Normal
[Hexen] Quest switches in Griffin Chapel aren't working
skyjake
2020-04-03 00:22
2259
Doomsday Engine
Bug
New
Normal
Mouse unusable on ArchLinux with Gnome / Wayland
2018-07-29 16:44
2258
Doomsday Engine
Bug
New
Normal
[Doom] Falling through 3D bridges
2019-11-29 23:20
2257
Doomsday Engine
Bug
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-18 11:01
2256
Doomsday Engine
Bug
New
Normal
Sky clipping through ceiling
2017-07-18 11:02
2253
Doomsday Engine
Bug
New
Normal
[Doom] Arch-vile sprite disappears when resurrecting a monster
skyjake
2018-10-27 16:09
2241
Doomsday Engine
Feature
Progressed
Normal
Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
2019-11-29 22:19
2239
Doomsday Engine
Bug
New
Normal
HUD Frost shards from XARP changing their Zoffset if instantly fire after switching
skyjake
2017-04-10 21:01
2236
Doomsday Engine
Bug
New
Normal
Hitscan issues
skyjake
2018-10-27 16:09
2235
Doomsday Engine
Bug
New
Normal
Afrits sometimes become invisible when frozen
skyjake
2019-12-01 22:27
2233
Doomsday Engine
Bug
New
Normal
Fov 160 issues with texture filtering
skyjake
2018-10-27 16:08
2195
Doomsday Engine
Feature
New
Normal
Permanent blood (surface decal effect)
2017-01-22 08:50
2194
Doomsday Engine
Bug
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
2188
Doomsday Engine
Feature
New
Normal
Use OpenVR SDK for virtual reality
2016-11-30 07:43
2184
Doomsday Engine
Feature
New
Normal
Keyboard navigation: bindable controls
skyjake
2016-11-20 14:48
2180
Doomsday Engine
Bug
New
Normal
Task bar shows only partially (Intel Mobility)
2017-04-03 14:19
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Doomsday
Engine
2.3
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