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Project
Tracker
Status
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Subject
Assignee
Updated
% Done
1864
Doomsday Engine
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2019-11-29 21:06
1863
Doomsday Engine
Bug
New
Low
[automap] line updating
2017-04-03 14:12
1858
Doomsday Engine
Bug
New
Low
0 tic/time handling
2019-11-29 21:05
1851
Doomsday Engine
Feature
New
Normal
[UI] Dynamic release notes
2019-11-30 08:09
1844
Doomsday Engine
Feature
New
Normal
Support ZDoom's skill definitions in MAPINFO
2019-11-29 23:06
1842
Doomsday Engine
Feature
Progressed
Normal
Support ZDoom's episode and hub definitions in MAPINFO
2019-11-29 12:31
1840
Doomsday Engine
Feature
Progressed
Normal
Support ZDoom-extended MAPINFO format
2019-11-29 23:06
1828
Doomsday Engine
Bug
New
Low
Tutorial doesn't claim mouse after clicking during launch
2017-04-03 14:15
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
1819
Doomsday Engine
Bug
New
Normal
Mobj Particles won't start.
2017-04-03 14:16
1816
Doomsday Engine
Bug
New
Normal
First sound played at map start up erroneously doesn't play
2017-04-03 14:17
1815
Doomsday Engine
Bug
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2018-11-05 17:31
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1783
Doomsday Engine
Bug
New
Normal
Ambient occlusion crosses sectors with different heights
2017-04-03 14:23
1779
Doomsday Engine
Feature
New
Normal
[Home] Show project news and dev blog
2019-11-29 20:27
1774
Doomsday Engine
Feature
New
Normal
Use "-savedir" option to the configure where saves are stored
2017-04-03 14:27
1768
Doomsday Engine
Feature
Progressed
High
Boom compatibility
2019-11-29 23:29
1767
Doomsday Engine
Feature
New
High
Network delta profiler
2019-11-29 12:33
1764
Doomsday Engine
Feature
New
Normal
DMU 2.0: Generate network deltas
2019-11-29 20:19
1763
Doomsday Engine
Feature
New
Normal
Autosaving
2019-11-29 20:19
1762
Doomsday Engine
Feature
New
Normal
Game hierarchy
2019-11-29 20:18
1757
Doomsday Engine
Feature
New
High
Separate server and client sources
2019-11-29 20:17
1745
Doomsday Engine
Feature
Progressed
Normal
Performance optimization
2019-11-29 21:36
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
1735
Doomsday Engine
Bug
New
Low
Doom2 PWAD save games use level name from IWAD
2019-11-29 22:59
1734
Doomsday Engine
Bug
Progressed
Low
Games' Help InFine scripts have no sounds
2017-04-03 18:33
1727
Doomsday Engine
Feature
New
Normal
Apply colored sector lighting by sector via DED
2019-11-29 19:26
1726
Doomsday Engine
Feature
New
Normal
Remapping the colours on a texture via material def
2019-11-29 19:26
1723
Doomsday Engine
Bug
New
Normal
[Value def's] impossible to remove pistol
2017-04-03 14:34
1718
Doomsday Engine
Bug
New
Low
Inventory item display/selection issues
2017-04-03 14:35
1709
Doomsday Engine
Bug
New
Low
Infine events interfere with taskbar
2017-04-03 14:38
1701
Doomsday Engine
Bug
New
Normal
[Doom] Map08/ExM8 sound emulation
2017-04-03 18:33
1699
Doomsday Engine
Feature
New
High
Particle renderer 2.0
2017-04-03 18:55
1698
Doomsday Engine
Feature
New
Normal
Editor for particle generators
2019-11-29 19:23
1694
Doomsday Engine
Feature
New
Low
[Doom] Invulnerability animation: full bright sync, apply tic rate
2017-04-03 18:56
1688
Doomsday Engine
Feature
New
High
Command line options documented with Amethyst
2017-04-08 10:08
1687
Doomsday Engine
Feature
Progressed
Normal
In-game error dialogs (e.g., corrupt savegame)
2019-11-29 21:36
1677
Doomsday Engine
Feature
New
Low
Square particle shape (option, as alternative to round particles)
2019-11-29 15:51
1668
Doomsday Engine
Feature
New
Normal
Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range
2020-12-08 08:27
1663
Doomsday Engine
Feature
New
Normal
Replace game-side color filter / special effect with LensFx
2017-04-03 18:59
1661
Doomsday Engine
Bug
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2019-11-29 22:58
1660
Doomsday Engine
Bug
New
Normal
Player start near wall leads to misplaced player
2017-04-03 14:40
1649
Doomsday Engine
Feature
New
Low
Option to disable HUD/menu font upscaling
2019-11-29 20:26
1648
Doomsday Engine
Feature
Progressed
Urgent
Complete vanilla DOOM emulation
2019-12-31 11:10
1646
Doomsday Engine
Feature
New
Normal
Stereo 3D enhancements
2019-11-29 19:22
1644
Doomsday Engine
Bug
New
Lowest
[HeXen beta demo] Should have Heretic crush behaviour
2017-04-03 18:34
1640
Doomsday Engine
Feature
Progressed
Normal
Support for id Tech 1 audio/graphic resource hacks
2019-11-29 23:06
1631
Doomsday Engine
Bug
New
Low
Doom 2 finale: animation speeds for the Cast
2017-04-03 14:41
1628
Doomsday Engine
Feature
New
Normal
Surface meshes
2017-04-03 18:58
1626
Doomsday Engine
Feature
New
Normal
Area-based fog
2017-04-03 19:35
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Doomsday
Engine
2.3
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