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# Tracker Status Priority Subject Assignee Created
2123 Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2015-11-04 03:25
2093 Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2015-06-19 15:11
2072 Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2015-05-27 20:49
2057 Feature New Normal Multiple client instances skyjake 2015-05-16 15:24
2053 Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2015-05-15 14:23
2051 Feature New High XG test suite / demo map 2015-05-14 11:56
2035 Feature New Normal Map lighting editor (volume, surface, and point sources) 2015-05-05 10:22
2033 Feature Progressed High Runtime map editor 2015-05-03 21:51
2032 Feature New Normal Game world debugger/inspector sidebar 2015-05-03 21:40
2028 Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2015-05-03 09:11
2023 Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2015-05-02 15:46
2015 Feature Progressed Normal Remove server-side audio system 2015-04-22 05:37
1998 Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2015-03-17 12:12
1996 Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2015-03-13 15:53
1986 Feature New High [MP] Configure what the server does when an episode ends skyjake 2015-03-02 08:52
1979 Feature Feedback Normal Additional sound formats 2015-02-13 23:46
1976 Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2015-02-12 13:22
1970 Feature New Normal Scriptable map entry/exit, cycling 2015-02-11 17:51
1962 Feature New High Revised network protocol based on libshell skyjake 2015-02-11 10:18
1945 Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2015-01-13 13:44
1938 Feature New Low Polyobjs represented by 3D models 2015-01-11 20:49
1920 Feature New Normal Tree navigator widget (libappfw) skyjake 2014-12-03 21:59
1917 Feature New Normal Copy alert text to Clipboard 2014-11-29 00:57
1905 Feature New Low God mode console cheat that doesn't restore health 2014-11-20 19:37
1891 Feature Progressed Low Notification area animations skyjake 2014-10-28 11:43
1886 Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2014-10-20 15:17
1877 Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2014-10-14 11:54
1869 Feature New Normal Support 'shadowed' texture resources in animated textures 2014-09-29 23:09
1867 Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2014-09-18 00:16
1865 Feature New Normal Align 3D model's head with the target's direction 2014-09-15 08:48
1864 Feature New Normal Remember material, particle and decoration animation states in saved games 2014-09-12 13:50
1851 Feature New Normal [UI] Dynamic release notes 2014-08-08 13:46
1844 Feature New Normal Support ZDoom's skill definitions in MAPINFO 2014-07-17 17:17
1842 Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2014-07-17 17:04
1840 Feature Progressed Normal Support ZDoom-extended MAPINFO format 2014-07-17 16:54
1793 Feature New Normal Use rich formatting in help strings skyjake 2014-05-01 11:21
1779 Feature New Normal [Home] Show project news and dev blog 2014-04-24 07:21
1774 Feature New Normal Use "-savedir" option to the configure where saves are stored 2014-04-20 05:03
1768 Feature Progressed High Boom compatibility 2014-04-18 08:39
1767 Feature New High Network delta profiler 2014-04-18 08:35
1765 Feature New High Multiplayer savegames (co-op) skyjake 2014-04-18 08:26
1764 Feature New Normal DMU 2.0: Generate network deltas 2014-04-18 08:22
1763 Feature New Normal Autosaving 2014-04-18 08:14
1762 Feature New Normal Game hierarchy 2014-04-18 08:12
1758 Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2014-04-18 07:53
1757 Feature New High Separate server and client sources 2014-04-18 07:50
1754 Feature New High Start local server using client GUI skyjake 2014-04-18 07:36
1749 Feature New High Built-in effects should come in resource packs skyjake 2014-04-16 20:01
1745 Feature Progressed Normal Performance optimization 2014-04-09 20:21
1727 Feature New Normal Apply colored sector lighting by sector via DED 2014-02-09 19:43
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