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# Tracker Status Priority Subject Assignee Created
1412 Feature New Low Camera effect: screen shaking 2006-08-03 19:54
1414 Feature New Normal Generate particles when touching a plane 2006-08-03 20:01
1415 Feature New Low [Master Server] Allow specifying server IP manually 2006-08-06 06:06
1416 Feature New Urgent [Doom] Invisible "fuzz" effect 2006-08-20 01:17
1430 Feature New Normal Particle generator decorations (e.g., particles from a wall) 2006-10-07 11:24
390 Feature New Low Alignpitch/yaw flags for model particles 2007-01-03 14:52
1439 Feature New Normal XG: Spawn objects at player location 2007-02-23 01:16
1440 Feature New Normal Vanilla Doom collision-checking mode 2007-03-01 18:31
1441 Feature New Low [MP] Option: weaponstay deathmatch 2007-03-01 18:35
438 Feature New Low Accurately hit testing fast projectiles (compatibility option) 2007-03-14 14:18
1447 Feature New Normal Co-op player actions (giving, healing) 2007-05-24 07:44
1451 Feature New Normal [InFine] stopsound 2007-08-10 20:56
1457 Feature New Normal [MP] Option to choose items/weapons/ammo on spawn 2007-10-04 14:56
1459 Feature New Normal Replacement of MT_POD unique behavior with flag 2008-02-18 18:06
1460 Feature New Normal Remember the playing music in save game 2008-02-19 00:49
1461 Feature New Normal Separate chain/event derived/driven behaviour for XG 2008-03-02 22:23
1465 Feature New Normal [XG] "Player needs object X" message 2008-07-05 20:00
1467 Feature New High [XG] Incorporate vanilla line/sector types 2008-07-11 16:17
1471 Feature New Normal Standard definitions should conform to vanilla 2008-09-24 10:02
1475 Feature New Normal Spawnmobj "deaf" things 2008-11-06 21:24
1476 Feature New Normal Support for the features of the Playpal and Colormap lumps 2008-11-08 01:18
1480 Feature New Normal Include screenshot in savegames 2009-01-06 11:13
1488 Feature New Normal Extended Hexen fullscreen HUD 2009-04-14 15:46
1489 Feature New Normal Separate decor definitions for different plane types 2009-04-16 13:03
1491 Feature New Normal Variable damage for the pmf_crush plane move flag 2009-04-29 11:58
1582 Feature New Normal Player actions while game is paused 2009-05-06 21:05
1493 Feature New Normal Opposites for mobj_gone and activator_type requirements 2009-05-19 18:02
1499 Feature New Normal Flag to disable mobj respawn on specific types 2009-09-21 12:57
1500 Feature New Normal Support for ZDoom ZIP-as-WAD feature 2009-11-14 20:31
1502 Feature New High Load any supported image format from WAD lump 2009-11-17 04:57
1507 Feature New Normal [InFine] Option to pause playing script if the game is paused 2010-01-23 21:40
1511 Feature New Low List all cheats in context help for ccmd cheat 2010-03-31 13:19
1512 Feature New Normal List all impulses in context help for ccmd impulse 2010-03-31 13:21
1514 Feature New Low GZdoom-like HUD (showing more information) 2010-04-13 13:03
1516 Feature New Normal [Heretic|Hexen] Add Doom-like option for fast monsters 2010-04-13 13:12
1523 Feature New Normal [Infine] Skill level checks 2010-10-23 11:04
1524 Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2010-10-26 20:49
1526 Feature New Normal [XG] Randomizing activation/deactivation wait timer 2011-02-07 15:39
1529 Feature New Normal Sound affected by the world 2011-03-25 11:56
1530 Feature New Normal [XG] ltf_count requirement 2011-03-30 11:46
1531 Feature New Normal "take" cmd to take away pickup powers 2011-03-30 12:31
1532 Feature New Low [Doom|Heretic] Secret found message text 2011-04-06 11:53
1535 Feature New Normal Option for fullbright textures affected by colored sectors 2011-05-05 07:22
1537 Feature New Normal [XG] Activation event option when changing line types 2011-05-15 16:00
1541 Feature Progressed High Joystick axis settings (sensitivity, max speed) 2011-06-28 23:32
1542 Feature New High Use hit origin for Damage generator 2011-06-30 06:12
1544 Feature New Normal Support for ZDoom's Decorate function 2011-08-03 22:47
1546 Feature New Low Option for particle generator to hide sprite 2011-09-29 12:55
1547 Feature New Low Command for manipulating numeric controls 2011-10-02 16:57
1548 Feature Progressed Normal Multi-monitor support 2011-10-09 17:58
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